MYTHIC ASCENTION CHALLENGER MAC Solo #1

MYTHIC ASCENTION CHALLENGER MAC Solo #1

Created By:

41CS| Hana♪ (01346752)

Tournament Rules

Maximum number of duelist: 48

Thể lệ giải đấu

Số lượng người tối đa: 48

Giải Mythic Ascention Challenger - MAC chính thức mở đăng ký. Hãy nhanh tay làm theo các bước sau để tham gia:
👉 Để đăng kí bạn phải tạo tài khoản tại trang web này.
👉 Email xác nhận khi tạo tài khoản sẽ được về email của bạn. Hãy nhớ check hòm thư spam, rác, quản cáo, vv nhé.
👉 Vào web ygovietnam.com -> chọn mục "Giải đấu" -> tìm giải đấu đăng mở, đăng kí và nộp deck như video hướng dẫn.
👉 Vào group discord: YGO VN - Familia
👉 Vào kênh "GIẢI ĐẤU🏆" -> mục "📋┊đăng-kí-giải".
👉 Để lại tin nhắn: Tên + "đăng ký MAC" + tuần tổ chức giải tương ứng. VD: "_blue đăng ký MAC #1"
👉 Link discord kênh đăng kí: lấy role
👉 Các bạn hãy chỉnh tên ingame = tên discord = tên tài khoản Web để BTC tiện quản lý.
⭐️⭐️⭐️ Lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.

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RULE:
👉 Deck tự do. Banlist theo Banlist của Master Duel kèm Banlist của giải đấu.
👉 Deck nộp ngay trên web ygovietnam.com sau khi đăng ký như link hướng dẫn.
👉 Mỗi người được 1 deck duy nhất (gồm Main Deck (40-60) + 1 Extra Deck (0-15). Tới ngày thi đấu ai chưa nộp deck bị tính là phạm quy.
👉 Hình thức thi đấu và giải thưởng sẽ được ghi bên dưới.
👉 Thời gian thi đấu là T7 hoặc CN hằng tuần, từ 19h30 hoặc tuỳ tình hình cụ thể.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 10p kể từ khi bắt đầu nếu không có mặt sẽ tính thua.
👉 Thời gian thi đấu mỗi round là 30p. Hết thời gian sẽ thi đấu đến khi có chênh lệch LP sẽ tính win cho người có LP cao hơn.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi trận đấu.












Tournament Details

👉 Banlist theo banlist hiện hành của MD kèm banlist giải đấu dưới đây.




👉 Thể thức loại trực tiếp lấy top 4. Từ top 4 đánh BO3 để xếp hạng
👉 Thời gian đăng ký và nộp deck đến 15:00 ngày 1/05/2025.
👉 Thời gian thi đấu tuần này 20h00 ngày 2/05/2025.
👉 Giải đấu do các Jugde thuộc YGO-Famillia đứng ra tổ chức nhằm mục đích tạo sân chơi, môi trường thi đấu chuyên nghiệp nhất cho mọi người nên
giải đấu sẽ lấy format trực tiếp từ giải ShogunCS.
👉 Tính từ thời điểm hiện tại giải đấu sẽ thuộc tournament chính thức của YGOVN Tournament. Mọi thành tích trong giải đấu sẽ được tính điểm vào trong BXH YGOVN.

⭐️⭐️⭐️ Lưu ý: giải thưởng có thể thay đổi chút đỉnh tuỳ thuộc lượng tài trợ.

-------------------------------------------------------------
Các bạn có hảo ý muốn tài trợ cho giải hãy liên hệ Admin discord YGO VN - Familia.

Xin cảm ơn sự tài trợ chính đến từ:
⭐️ ygovietnam.com
⭐️ FB Master Duel Việt Nam




Tournament result and statistic




All archetypes are used

23%
15%
8%
8%
8%
8%
8%
8%
8%
8%






Award-winning Decks


1/🥇 Hạng Nhất

Nhân love Hằng (36250714)

Need 31 UR

UR Rarity
Arias the Labrynth Butler2 card
UR Rarity
Dimension Shifter1 card
UR Rarity
Lady Labrynth of the Silver Castle2 card
UR Rarity
Lovely Labrynth of the Silver Castle1 card
UR Rarity
Maxx "C"2 card
UR Rarity
Mulcharmy Fuwalos2 card
UR Rarity
Elder Entity N'tss1 card
UR Rarity
Hugin the Runick Wings1 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
UR Rarity
Big Welcome Labrynth3 card
UR Rarity
Destructive Daruma Karma Cannon3 card
 Rarity
Dominus Impulse2 card
UR Rarity
Infinite Impermanence3 card
 Rarity
Simultaneous Equation Cannons3 card
UR Rarity
Transaction Rollback2 card
UR Rarity
Welcome Labrynth2 card

Main: 41 Extra: 15

SR Rarity
2 cardArianna the Labrynth Servant
SR Rarity
2 cardArianna the Labrynth Servant
Arianna the Labrynth Servant
DARK 4
Arianna the Labrynth Servant
  • ATK:

  • 1600

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.


UR Rarity
2 cardArias the Labrynth Butler
UR Rarity
2 cardArias the Labrynth Butler
Arias the Labrynth Butler
DARK 6
Arias the Labrynth Butler
  • ATK:

  • 1500

  • DEF:

  • 2500


During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 "Labrynth" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a "Labrynth" card, except "Arias the Labrynth Butler" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of "Arias the Labrynth Butler" once per turn.


UR Rarity
1 cardDimension Shifter
UR Rarity
1 cardDimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


N Rarity
2 cardLabrynth Chandraglier
N Rarity
2 cardLabrynth Chandraglier
Labrynth Chandraglier
DARK 3
Labrynth Chandraglier
  • ATK:

  • 1500

  • DEF:

  • 0


(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn.


R Rarity
1 cardLabrynth Cooclock
R Rarity
1 cardLabrynth Cooclock
Labrynth Cooclock
DARK 1
Labrynth Cooclock
  • ATK:

  • 0

  • DEF:

  • 0


(Quick Effect): You can discard this card; this turn, you can activate 1 Normal Trap Card that was Set this turn, if you control a "Labrynth" monster. If a card(s) is sent from your hand to the GY to activate your Normal Trap Card or your "Labrynth" card or effect, except "Labrynth Cooclock", while this card is in your GY (except during the Damage Step): You can add this card to your hand, or Special Summon it. You can only use each effect of "Labrynth Cooclock" once per turn.


N Rarity
2 cardLabrynth Stovie Torbie
N Rarity
2 cardLabrynth Stovie Torbie
Labrynth Stovie Torbie
DARK 2
Labrynth Stovie Torbie
  • ATK:

  • 0

  • DEF:

  • 2000


(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Labrynth Stovie Torbie" once per turn.


UR Rarity
2 cardLady Labrynth of the Silver Castle
UR Rarity
2 cardLady Labrynth of the Silver Castle
Lady Labrynth of the Silver Castle
DARK 8
Lady Labrynth of the Silver Castle
  • ATK:

  • 3000

  • DEF:

  • 2900


While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.


UR Rarity
1 cardLovely Labrynth of the Silver Castle
UR Rarity
1 cardLovely Labrynth of the Silver Castle
Lovely Labrynth of the Silver Castle
DARK 8
Lovely Labrynth of the Silver Castle
  • ATK:

  • 2900

  • DEF:

  • 1900


Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
2 cardMulcharmy Fuwalos
UR Rarity
2 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


SR Rarity
1 cardAnti-Spell Fragrance
SR Rarity
1 cardAnti-Spell Fragrance
Anti-Spell Fragrance
Trap Continuous
Anti-Spell Fragrance

    Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


    UR Rarity
    3 cardBig Welcome Labrynth
    UR Rarity
    3 cardBig Welcome Labrynth
    Big Welcome Labrynth
    Trap Normal
    Big Welcome Labrynth

      Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.


      UR Rarity
      3 cardDestructive Daruma Karma Cannon
      UR Rarity
      3 cardDestructive Daruma Karma Cannon
      Destructive Daruma Karma Cannon
      Trap Normal
      Destructive Daruma Karma Cannon

        Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


        SR Rarity
        2 cardDimensional Barrier
        SR Rarity
        2 cardDimensional Barrier
        Dimensional Barrier
        Trap Normal
        Dimensional Barrier

          Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


           Rarity
          2 cardDominus Impulse
           Rarity
          2 cardDominus Impulse
          Dominus Impulse
          Trap Normal
          Dominus Impulse

            If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


            UR Rarity
            3 cardInfinite Impermanence
            UR Rarity
            3 cardInfinite Impermanence
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


               Rarity
              3 cardSimultaneous Equation Cannons
               Rarity
              3 cardSimultaneous Equation Cannons
              Simultaneous Equation Cannons
              Trap Normal
              Simultaneous Equation Cannons

                Banish 1 Fusion Monster and 2 Xyz Monsters with the same Rank from your Extra Deck, whose combined Level and Ranks equal the total number of cards in both players' hands and on the field, then you can apply this effect. ● Return 2 of your banished monsters to the Extra Deck (1 Xyz and 1 Fusion) whose combined Level and Rank equal the Level or Rank of 1 face-up monster your opponent controls, then banish all cards they control.


                UR Rarity
                2 cardTransaction Rollback
                UR Rarity
                2 cardTransaction Rollback
                Transaction Rollback
                Trap Normal
                Transaction Rollback

                  Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.


                  SR Rarity
                  3 cardTrap Trick
                  SR Rarity
                  3 cardTrap Trick
                  Trap Trick
                  Trap Normal
                  Trap Trick

                    Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                    UR Rarity
                    2 cardWelcome Labrynth
                    UR Rarity
                    2 cardWelcome Labrynth
                    Welcome Labrynth
                    Trap Normal
                    Welcome Labrynth

                      Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn.


                      UR Rarity
                      1 cardElder Entity N'tss
                      UR Rarity
                      1 cardElder Entity N'tss
                      Elder Entity N'tss
                      LIGHT 4
                      Elder Entity N'tss
                      • ATK:

                      • 2500

                      • DEF:

                      • 1200


                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                      SR Rarity
                      1 cardFullmetalfoes Alkahest
                      SR Rarity
                      1 cardFullmetalfoes Alkahest
                      Fullmetalfoes Alkahest
                      FIRE 1
                      Fullmetalfoes Alkahest
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      1 "Metalfoes" monster + 1 Normal Monster Must be Fusion Summoned. Once per turn, during your opponent's turn (Quick Effect): You can target 1 Effect Monster on the field; equip that target to this card. This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as material for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as materials.


                      R Rarity
                      1 cardFusionist
                      R Rarity
                      1 cardFusionist
                      Fusionist
                      EARTH 3
                      Fusionist
                      • ATK:

                      • 900

                      • DEF:

                      • 700


                      "Petit Angel" + "Mystical Sheep #2"


                      UR Rarity
                      1 cardHugin the Runick Wings
                      UR Rarity
                      1 cardHugin the Runick Wings
                      Hugin the Runick Wings
                      LIGHT 2
                      Hugin the Runick Wings
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.


                      SR Rarity
                      1 cardTearlaments Kitkallos
                      SR Rarity
                      1 cardTearlaments Kitkallos
                      Tearlaments Kitkallos
                      DARK 5
                      Tearlaments Kitkallos
                      • ATK:

                      • 2300

                      • DEF:

                      • 1200


                      1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                      SR Rarity
                      1 cardMuckraker From the Underworld
                      SR Rarity
                      1 cardMuckraker From the Underworld
                      Muckraker From the Underworld
                      DARK
                      Muckraker From the Underworld
                      • ATK:

                      • 1000

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom


                      2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.


                      SR Rarity
                      1 cardAshura King
                      SR Rarity
                      1 cardAshura King
                      Ashura King
                      EARTH
                      Ashura King
                      • ATK:

                      • 2100

                      • DEF:

                      • 0


                      3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn.


                      R Rarity
                      1 cardDigital Bug Corebage
                      R Rarity
                      1 cardDigital Bug Corebage
                      Digital Bug Corebage
                      LIGHT
                      Digital Bug Corebage
                      • ATK:

                      • 2200

                      • DEF:

                      • 1800


                      2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.


                      SR Rarity
                      1 cardDigital Bug Scaradiator
                      SR Rarity
                      1 cardDigital Bug Scaradiator
                      Digital Bug Scaradiator
                      LIGHT
                      Digital Bug Scaradiator
                      • ATK:

                      • 1800

                      • DEF:

                      • 1400


                      2 or more Level 3 LIGHT Insect-Type monsters Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach that destroyed monster to this card as Xyz Material.


                      SR Rarity
                      1 cardInfinitrack River Stormer
                      SR Rarity
                      1 cardInfinitrack River Stormer
                      Infinitrack River Stormer
                      EARTH
                      Infinitrack River Stormer
                      • ATK:

                      • 2500

                      • DEF:

                      • 500


                      2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                      R Rarity
                      1 cardKanzashi the Rikka Queen
                      R Rarity
                      1 cardKanzashi the Rikka Queen
                      Kanzashi the Rikka Queen
                      WATER
                      Kanzashi the Rikka Queen
                      • ATK:

                      • 2400

                      • DEF:

                      • 2400


                      2 Level 6 monsters If a monster(s) is Tributed (except during the Damage Step): You can detach 1 material from this card, then target 1 monster in either GY; Special Summon it, but negate its effects, also it becomes a Plant monster. If a Plant monster(s) you control would be destroyed by a card effect, you can Tribute 1 Plant monster from your hand or field instead. You can only use each effect of "Kanzashi the Rikka Queen" once per turn.


                      N Rarity
                      1 cardNumber 25: Force Focus
                      N Rarity
                      1 cardNumber 25: Force Focus
                      Number 25: Force Focus
                      LIGHT
                      Number 25: Force Focus
                      • ATK:

                      • 2800

                      • DEF:

                      • 2400


                      2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.


                      SR Rarity
                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                      SR Rarity
                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                      Number 41: Bagooska the Terribly Tired Tapir
                      EARTH
                      Number 41: Bagooska the Terribly Tired Tapir
                      • ATK:

                      • 2100

                      • DEF:

                      • 2000


                      2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                      UR Rarity
                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                      UR Rarity
                      1 cardSuper Starslayer TY-PHON - Sky Crisis
                      Super Starslayer TY-PHON - Sky Crisis
                      DARK
                      Super Starslayer TY-PHON - Sky Crisis
                      • ATK:

                      • 2900

                      • DEF:

                      • 2900


                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                      SR Rarity
                      1 cardTime Thief Perpetua
                      SR Rarity
                      1 cardTime Thief Perpetua
                      Time Thief Perpetua
                      DARK
                      Time Thief Perpetua
                      • ATK:

                      • 1900

                      • DEF:

                      • 2500


                      2 Level 4 monsters During the Standby Phase: You can detach 1 material from this card, then target 1 "Time Thief" monster in your GY, except "Time Thief Perpetua"; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 "Time Thief" card from your Deck to it as material. You can only use each effect of "Time Thief Perpetua" once per turn.


                      2/🥈 Hạng Nhì

                      41CS| doras (74261350)

                      Need 29 UR

                      UR Rarity
                      Code of Soul1 card
                      UR Rarity
                      Mulcharmy Fuwalos1 card
                      UR Rarity
                      Nibiru, the Primal Being1 card
                      UR Rarity
                      Salamangreat of Fire1 card
                      UR Rarity
                      Promethean Princess, Bestower of Flames1 card
                      UR Rarity
                      S:P Little Knight1 card
                      UR Rarity
                      Salamangreat Pyro Phoenix2 card
                      UR Rarity
                      Salamangreat Raging Phoenix2 card
                      UR Rarity
                      Salamangreat Sunlight Wolf2 card
                      UR Rarity
                      Ash Blossom & Joyous Spring3 card
                      UR Rarity
                      Effect Veiler1 card
                      UR Rarity
                      Ghost Belle & Haunted Mansion1 card
                      UR Rarity
                      Ghost Ogre & Snow Rabbit1 card
                      UR Rarity
                      Called by the Grave2 card
                      UR Rarity
                      Crossout Designator1 card
                      UR Rarity
                      Cynet Mining3 card
                      UR Rarity
                      Triple Tactics Talent1 card
                       Rarity
                      Dominus Impulse1 card
                      UR Rarity
                      Infinite Impermanence3 card

                      Main: 42 Extra: 15

                      UR Rarity
                      1 cardCode of Soul
                      UR Rarity
                      1 cardCode of Soul
                      Code of Soul
                      FIRE 3
                      Code of Soul
                      • ATK:

                      • 500

                      • DEF:

                      • 500


                      If you control a Link Monster: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect; once this turn, if you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During your opponent's Main Phase (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Link Summon 1 Link-3 or higher Cyberse Link Monster. You can only use each effect of "Code of Soul" once per turn.


                      SR Rarity
                      3 cardDroll & Lock Bird
                      SR Rarity
                      3 cardDroll & Lock Bird
                      Droll & Lock Bird
                      WIND 1
                      Droll & Lock Bird
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                      SR Rarity
                      1 cardEM:P Meowmine
                      SR Rarity
                      1 cardEM:P Meowmine
                      EM:P Meowmine
                      DARK 2
                      EM:P Meowmine
                      • ATK:

                      • 800

                      • DEF:

                      • 0


                      If a Link Monster is on the field or in either GY, you can Special Summon this card (from your hand). You can only Special Summon "EM:P Meowmine" once per turn this way. If a Link-2 monster you control is sent to the GY or banished face-up (except during the Damage Step): You can banish this card from your GY (if it was there when the monster was sent or banished) or hand (even if not), then target 1 card your opponent controls; return it to the hand. You can only use this effect of "EM:P Meowmine" once per turn.


                      SR Rarity
                      3 cardLady Debug
                      SR Rarity
                      3 cardLady Debug
                      Lady Debug
                      LIGHT 4
                      Lady Debug
                      • ATK:

                      • 1700

                      • DEF:

                      • 1400


                      If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                      UR Rarity
                      1 cardMulcharmy Fuwalos
                      UR Rarity
                      1 cardMulcharmy Fuwalos
                      Mulcharmy Fuwalos
                      WIND 4
                      Mulcharmy Fuwalos
                      • ATK:

                      • 100

                      • DEF:

                      • 600


                      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                      UR Rarity
                      1 cardNibiru, the Primal Being
                      UR Rarity
                      1 cardNibiru, the Primal Being
                      Nibiru, the Primal Being
                      LIGHT 11
                      Nibiru, the Primal Being
                      • ATK:

                      • 3000

                      • DEF:

                      • 600


                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                      N Rarity
                      1 cardSalamangreat Foxy
                      N Rarity
                      1 cardSalamangreat Foxy
                      Salamangreat Foxy
                      FIRE 3
                      Salamangreat Foxy
                      • ATK:

                      • 1000

                      • DEF:

                      • 1200


                      When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                      SR Rarity
                      3 cardSalamangreat Gazelle
                      SR Rarity
                      3 cardSalamangreat Gazelle
                      Salamangreat Gazelle
                      FIRE 3
                      Salamangreat Gazelle
                      • ATK:

                      • 1500

                      • DEF:

                      • 1000


                      If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


                      R Rarity
                      1 cardSalamangreat Jack Jaguar
                      R Rarity
                      1 cardSalamangreat Jack Jaguar
                      Salamangreat Jack Jaguar
                      FIRE 4
                      Salamangreat Jack Jaguar
                      • ATK:

                      • 1800

                      • DEF:

                      • 1200


                      If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                      UR Rarity
                      1 cardSalamangreat of Fire
                      UR Rarity
                      1 cardSalamangreat of Fire
                      Salamangreat of Fire
                      FIRE 2
                      Salamangreat of Fire
                      • ATK:

                      • 800

                      • DEF:

                      • 800


                      If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Salamangreat" monster from your Deck to your hand, except "Salamangreat of Fire", also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. At the start of the Damage Step, if a Cyberse monster you control battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Salamangreat of Fire" once per turn.


                      SR Rarity
                      1 cardSalamangreat Spinny
                      SR Rarity
                      1 cardSalamangreat Spinny
                      Salamangreat Spinny
                      FIRE 3
                      Salamangreat Spinny
                      • ATK:

                      • 1000

                      • DEF:

                      • 1500


                      If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.


                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      UR Rarity
                      1 cardEffect Veiler
                      UR Rarity
                      1 cardEffect Veiler
                      Effect Veiler
                      LIGHT 1
                      Effect Veiler
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                      UR Rarity
                      1 cardGhost Belle & Haunted Mansion
                      UR Rarity
                      1 cardGhost Belle & Haunted Mansion
                      Ghost Belle & Haunted Mansion
                      EARTH 3
                      Ghost Belle & Haunted Mansion
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                      UR Rarity
                      1 cardGhost Ogre & Snow Rabbit
                      UR Rarity
                      1 cardGhost Ogre & Snow Rabbit
                      Ghost Ogre & Snow Rabbit
                      LIGHT 3
                      Ghost Ogre & Snow Rabbit
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                      R Rarity
                      1 cardSalamangreat Weasel
                      R Rarity
                      1 cardSalamangreat Weasel
                      Salamangreat Weasel
                      FIRE 3
                      Salamangreat Weasel
                      • ATK:

                      • 700

                      • DEF:

                      • 1400


                      If you have 2 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand. If a "Salamangreat" Ritual, Fusion, Synchro, Xyz, or Link Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 other "Salamangreat" monster in your GY; place this card on the bottom of your Deck, and if you do, Special Summon that monster to your opponent's field, then draw 1 card. You can only use each effect of "Salamangreat Weasel" once per turn.


                      UR Rarity
                      2 cardCalled by the Grave
                      UR Rarity
                      2 cardCalled by the Grave
                      Called by the Grave
                      Spell Quick
                      Called by the Grave

                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                        Tag(s):

                        UR Rarity
                        1 cardCrossout Designator
                        UR Rarity
                        1 cardCrossout Designator
                        Crossout Designator
                        Spell Quick
                        Crossout Designator

                          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                          Tag(s):

                          UR Rarity
                          3 cardCynet Mining
                          UR Rarity
                          3 cardCynet Mining
                          Cynet Mining
                          Spell Normal
                          Cynet Mining

                            Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                            SR Rarity
                            3 cardSalamangreat Circle
                            SR Rarity
                            3 cardSalamangreat Circle
                            Salamangreat Circle
                            Spell Quick
                            Salamangreat Circle

                              Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                              SR Rarity
                              1 cardSalamangreat Sanctuary
                              SR Rarity
                              1 cardSalamangreat Sanctuary
                              Salamangreat Sanctuary
                              Spell Field
                              Salamangreat Sanctuary

                                If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                                UR Rarity
                                1 cardTriple Tactics Talent
                                UR Rarity
                                1 cardTriple Tactics Talent
                                Triple Tactics Talent
                                Spell Normal
                                Triple Tactics Talent

                                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                  Tag(s):

                                  R Rarity
                                  1 cardWill of the Salamangreat
                                  R Rarity
                                  1 cardWill of the Salamangreat
                                  Will of the Salamangreat
                                  Spell Continuous
                                  Will of the Salamangreat

                                    During your Main Phase: You can Special Summon 1 "Salamangreat" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon "Salamangreat" monster(s) from your hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 "Will of the Salamangreat" effect per turn, and only once that turn.


                                     Rarity
                                    1 cardDominus Impulse
                                     Rarity
                                    1 cardDominus Impulse
                                    Dominus Impulse
                                    Trap Normal
                                    Dominus Impulse

                                      If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                      UR Rarity
                                      3 cardInfinite Impermanence
                                      UR Rarity
                                      3 cardInfinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                        R Rarity
                                        1 cardSalamangreat Rage
                                        R Rarity
                                        1 cardSalamangreat Rage
                                        Salamangreat Rage
                                        Trap Normal
                                        Salamangreat Rage

                                          Activate 1 of these effects. ● Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating. You can only activate 1 "Salamangreat Rage" per turn.


                                          SR Rarity
                                          1 cardSalamangreat Roar
                                          SR Rarity
                                          1 cardSalamangreat Roar
                                          Salamangreat Roar
                                          Trap Counter
                                          Salamangreat Roar

                                            When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                                            R Rarity
                                            1 cardCyberse Wicckid
                                            R Rarity
                                            1 cardCyberse Wicckid
                                            Cyberse Wicckid
                                            DARK
                                            Cyberse Wicckid
                                            • ATK:

                                            • 800

                                            • LINK-2

                                            Link Arrow:

                                            Bottom

                                            Bottom-Right


                                            2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                                            SR Rarity
                                            1 cardHiita the Fire Charmer, Ablaze
                                            SR Rarity
                                            1 cardHiita the Fire Charmer, Ablaze
                                            Hiita the Fire Charmer, Ablaze
                                            FIRE
                                            Hiita the Fire Charmer, Ablaze
                                            • ATK:

                                            • 1850

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                            UR Rarity
                                            1 cardPromethean Princess, Bestower of Flames
                                            UR Rarity
                                            1 cardPromethean Princess, Bestower of Flames
                                            Promethean Princess, Bestower of Flames
                                            FIRE
                                            Promethean Princess, Bestower of Flames
                                            • ATK:

                                            • 2700

                                            • LINK-3

                                            Link Arrow:

                                            Left

                                            Right

                                            Bottom


                                            2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                            UR Rarity
                                            1 cardS:P Little Knight
                                            UR Rarity
                                            1 cardS:P Little Knight
                                            S:P Little Knight
                                            DARK
                                            S:P Little Knight
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Right


                                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                            SR Rarity
                                            3 cardSalamangreat Balelynx
                                            SR Rarity
                                            3 cardSalamangreat Balelynx
                                            Salamangreat Balelynx
                                            FIRE
                                            Salamangreat Balelynx
                                            • ATK:

                                            • 500

                                            • LINK-1

                                            Link Arrow:

                                            Bottom


                                            1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                            UR Rarity
                                            2 cardSalamangreat Pyro Phoenix
                                            UR Rarity
                                            2 cardSalamangreat Pyro Phoenix
                                            Salamangreat Pyro Phoenix
                                            FIRE
                                            Salamangreat Pyro Phoenix
                                            • ATK:

                                            • 2800

                                            • LINK-4

                                            Link Arrow:

                                            Top

                                            Left

                                            Right

                                            Bottom


                                            2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Pyro Phoenix" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of "Salamangreat Pyro Phoenix" once per turn. ● You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field. ● If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK.


                                            UR Rarity
                                            2 cardSalamangreat Raging Phoenix
                                            UR Rarity
                                            2 cardSalamangreat Raging Phoenix
                                            Salamangreat Raging Phoenix
                                            FIRE
                                            Salamangreat Raging Phoenix
                                            • ATK:

                                            • 2800

                                            • LINK-4

                                            Link Arrow:

                                            Top

                                            Bottom-Left

                                            Bottom

                                            Bottom-Right


                                            2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                                            UR Rarity
                                            2 cardSalamangreat Sunlight Wolf
                                            UR Rarity
                                            2 cardSalamangreat Sunlight Wolf
                                            Salamangreat Sunlight Wolf
                                            FIRE
                                            Salamangreat Sunlight Wolf
                                            • ATK:

                                            • 1800

                                            • LINK-2

                                            Link Arrow:

                                            Top

                                            Bottom


                                            2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                            SR Rarity
                                            1 cardBrotherhood of the Fire Fist - Horse Prince
                                            SR Rarity
                                            1 cardBrotherhood of the Fire Fist - Horse Prince
                                            Brotherhood of the Fire Fist - Horse Prince
                                            FIRE 6
                                            Brotherhood of the Fire Fist - Horse Prince
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 2200


                                            1 FIRE Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn.


                                            SR Rarity
                                            1 cardSalamangreat Miragestallio
                                            SR Rarity
                                            1 cardSalamangreat Miragestallio
                                            Salamangreat Miragestallio
                                            FIRE
                                            Salamangreat Miragestallio
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 900


                                            2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.


                                            3/🥉 Hạng 3

                                            thanhdat (41672350)

                                            Need 42 UR

                                            UR Rarity
                                            Blue-Eyes Jet Dragon1 card
                                            UR Rarity
                                            Nibiru, the Primal Being1 card
                                             Rarity
                                            Primite Dragon Ether Beryl3 card
                                            UR Rarity
                                            Buster Blader, the Dragon Destroyer Swordsman1 card
                                            UR Rarity
                                            Hieratic Seal of the Heavenly Spheres1 card
                                             Rarity
                                            Spirit with Eyes of Blue2 card
                                            UR Rarity
                                            Blue-Eyes White Dragon2 card
                                            UR Rarity
                                            Blue-Eyes Spirit Dragon2 card
                                             Rarity
                                            Blue-Eyes Ultimate Spirit Dragon1 card
                                            UR Rarity
                                            Crimson Dragon1 card
                                            UR Rarity
                                            Ash Blossom & Joyous Spring3 card
                                            UR Rarity
                                            Effect Veiler3 card
                                            UR Rarity
                                            Ghost Ogre & Snow Rabbit1 card
                                             Rarity
                                            Maiden of White1 card
                                             Rarity
                                            Indigo-Eyes Silver Dragon1 card
                                            UR Rarity
                                            Called by the Grave2 card
                                            UR Rarity
                                            Crossout Designator1 card
                                            UR Rarity
                                            Dark Ruler No More1 card
                                             Rarity
                                            Primite Drillbeam1 card
                                             Rarity
                                            Primite Lordly Lode3 card
                                             Rarity
                                            Primite Roar1 card
                                             Rarity
                                            Roar of the Blue-Eyed Dragons2 card
                                            UR Rarity
                                            Triple Tactics Talent1 card
                                             Rarity
                                            Wishes for Eyes of Blue2 card
                                            UR Rarity
                                            Infinite Impermanence3 card
                                             Rarity
                                            Majesty of the White Dragons1 card

                                            Main: 50 Extra: 15

                                            UR Rarity
                                            1 cardBlue-Eyes Jet Dragon
                                            UR Rarity
                                            1 cardBlue-Eyes Jet Dragon
                                            Blue-Eyes Jet Dragon
                                            LIGHT 8
                                            Blue-Eyes Jet Dragon
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 0


                                            Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


                                            SR Rarity
                                            1 cardBuster Blader, the Destruction Swordmaster
                                            SR Rarity
                                            1 cardBuster Blader, the Destruction Swordmaster
                                            Buster Blader, the Destruction Swordmaster
                                            EARTH 7
                                            Buster Blader, the Destruction Swordmaster
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 2300


                                            This card's name becomes "Buster Blader" while it is on the field or in the Graveyard. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of those destroyed monsters; equip it to this card. Once per turn: You can send 1 Monster Card you control that is equipped to this card to the Graveyard; destroy all monsters your opponent controls with the same Type as that monster sent to the Graveyard.


                                            SR Rarity
                                            2 cardDroll & Lock Bird
                                            SR Rarity
                                            2 cardDroll & Lock Bird
                                            Droll & Lock Bird
                                            WIND 1
                                            Droll & Lock Bird
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                            UR Rarity
                                            1 cardNibiru, the Primal Being
                                            UR Rarity
                                            1 cardNibiru, the Primal Being
                                            Nibiru, the Primal Being
                                            LIGHT 11
                                            Nibiru, the Primal Being
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 600


                                            During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                             Rarity
                                            3 cardPrimite Dragon Ether Beryl
                                             Rarity
                                            3 cardPrimite Dragon Ether Beryl
                                            Primite Dragon Ether Beryl
                                            EARTH 4
                                            Primite Dragon Ether Beryl
                                            • ATK:

                                            • 1600

                                            • DEF:

                                            • 0


                                            If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.


                                            UR Rarity
                                            2 cardBlue-Eyes White Dragon
                                            UR Rarity
                                            2 cardBlue-Eyes White Dragon
                                            Blue-Eyes White Dragon
                                            LIGHT 8
                                            Blue-Eyes White Dragon
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                            UR Rarity
                                            3 cardAsh Blossom & Joyous Spring
                                            UR Rarity
                                            3 cardAsh Blossom & Joyous Spring
                                            Ash Blossom & Joyous Spring
                                            FIRE 3
                                            Ash Blossom & Joyous Spring
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1800


                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                            R Rarity
                                            3 cardBuster Whelp of the Destruction Swordsman
                                            R Rarity
                                            3 cardBuster Whelp of the Destruction Swordsman
                                            Buster Whelp of the Destruction Swordsman
                                            LIGHT 1
                                            Buster Whelp of the Destruction Swordsman
                                            • ATK:

                                            • 400

                                            • DEF:

                                            • 300


                                            When this card is Normal Summoned: You can add 1 "Destruction Sword" card from your Deck to your hand, except "Buster Whelp of the Destruction Swordsman". You can only use 1 of the following effects of "Buster Whelp of the Destruction Swordsman" per turn, and only once that turn. ● You can Tribute this card; Special Summon 1 "Buster Blader" from your hand or Graveyard. ● If this card is in your Graveyard and you control "Buster Blader": You can discard 1 "Destruction Sword" card; Special Summon this card.


                                            UR Rarity
                                            3 cardEffect Veiler
                                            UR Rarity
                                            3 cardEffect Veiler
                                            Effect Veiler
                                            LIGHT 1
                                            Effect Veiler
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                            UR Rarity
                                            1 cardGhost Ogre & Snow Rabbit
                                            UR Rarity
                                            1 cardGhost Ogre & Snow Rabbit
                                            Ghost Ogre & Snow Rabbit
                                            LIGHT 3
                                            Ghost Ogre & Snow Rabbit
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1800


                                            When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                             Rarity
                                            1 cardMaiden of White
                                             Rarity
                                            1 cardMaiden of White
                                            Maiden of White
                                            LIGHT 1
                                            Maiden of White
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY, face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY. You can only use each effect of "Maiden of White" once per turn.


                                            SR Rarity
                                            3 cardSage with Eyes of Blue
                                            SR Rarity
                                            3 cardSage with Eyes of Blue
                                            Sage with Eyes of Blue
                                            LIGHT 1
                                            Sage with Eyes of Blue
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 1500


                                            When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.


                                            UR Rarity
                                            2 cardCalled by the Grave
                                            UR Rarity
                                            2 cardCalled by the Grave
                                            Called by the Grave
                                            Spell Quick
                                            Called by the Grave

                                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                              Tag(s):

                                              UR Rarity
                                              1 cardCrossout Designator
                                              UR Rarity
                                              1 cardCrossout Designator
                                              Crossout Designator
                                              Spell Quick
                                              Crossout Designator

                                                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                Tag(s):

                                                UR Rarity
                                                1 cardDark Ruler No More
                                                UR Rarity
                                                1 cardDark Ruler No More
                                                Dark Ruler No More
                                                Spell Normal
                                                Dark Ruler No More

                                                  Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                                  Tag(s):

                                                  N Rarity
                                                  2 cardMausoleum of White
                                                  N Rarity
                                                  2 cardMausoleum of White
                                                  Mausoleum of White
                                                  Spell Field
                                                  Mausoleum of White

                                                    During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.


                                                     Rarity
                                                    1 cardPrimite Drillbeam
                                                     Rarity
                                                    1 cardPrimite Drillbeam
                                                    Primite Drillbeam
                                                    Spell Quick
                                                    Primite Drillbeam

                                                      Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.


                                                       Rarity
                                                      3 cardPrimite Lordly Lode
                                                       Rarity
                                                      3 cardPrimite Lordly Lode
                                                      Primite Lordly Lode
                                                      Spell Continuous
                                                      Primite Lordly Lode

                                                        When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.


                                                         Rarity
                                                        1 cardPrimite Roar
                                                         Rarity
                                                        1 cardPrimite Roar
                                                        Primite Roar
                                                        Spell Quick
                                                        Primite Roar

                                                          Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.


                                                           Rarity
                                                          2 cardRoar of the Blue-Eyed Dragons
                                                           Rarity
                                                          2 cardRoar of the Blue-Eyed Dragons
                                                          Roar of the Blue-Eyed Dragons
                                                          Spell Normal
                                                          Roar of the Blue-Eyed Dragons

                                                            Special Summon in Defense Position, 1 "Blue-Eyes" monster from your Deck, GY, or banishment (but if you control no "Blue-Eyes White Dragon", you can only Special Summon "Blue-Eyes White Dragon" with this effect), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dragon monsters. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including a "Blue-Eyes" monster. You can only use 1 "Roar of the Blue-Eyed Dragons" effect per turn, and only once that turn.


                                                            R Rarity
                                                            1 cardSynchro Rumble
                                                            R Rarity
                                                            1 cardSynchro Rumble
                                                            Synchro Rumble
                                                            Spell Normal
                                                            Synchro Rumble

                                                              Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn.


                                                              UR Rarity
                                                              1 cardTriple Tactics Talent
                                                              UR Rarity
                                                              1 cardTriple Tactics Talent
                                                              Triple Tactics Talent
                                                              Spell Normal
                                                              Triple Tactics Talent

                                                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                Tag(s):

                                                                 Rarity
                                                                2 cardWishes for Eyes of Blue
                                                                 Rarity
                                                                2 cardWishes for Eyes of Blue
                                                                Wishes for Eyes of Blue
                                                                Spell Normal
                                                                Wishes for Eyes of Blue

                                                                  Discard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your hand, except "Wishes for Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Wishes for Eyes of Blue" once per turn.


                                                                  R Rarity
                                                                  1 cardDestruction Sword Memories
                                                                  R Rarity
                                                                  1 cardDestruction Sword Memories
                                                                  Destruction Sword Memories
                                                                  Trap Normal
                                                                  Destruction Sword Memories

                                                                    Discard 1 "Destruction Sword" card; Special Summon 1 "Buster Blader" monster from the Deck. You can banish this card from your Graveyard; Fusion Summon 1 "Buster Blader, the Dragon Destroyer Swordsman" from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard.


                                                                    UR Rarity
                                                                    3 cardInfinite Impermanence
                                                                    UR Rarity
                                                                    3 cardInfinite Impermanence
                                                                    Infinite Impermanence
                                                                    Trap Normal
                                                                    Infinite Impermanence

                                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                       Rarity
                                                                      1 cardMajesty of the White Dragons
                                                                       Rarity
                                                                      1 cardMajesty of the White Dragons
                                                                      Majesty of the White Dragons
                                                                      Trap Normal
                                                                      Majesty of the White Dragons

                                                                        Show up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels equal its Level. You can only use each effect of "Majesty of the White Dragons" once per turn.


                                                                        R Rarity
                                                                        3 cardPrologue of the Destruction Swordsman
                                                                        R Rarity
                                                                        3 cardPrologue of the Destruction Swordsman
                                                                        Prologue of the Destruction Swordsman
                                                                        Trap Normal
                                                                        Prologue of the Destruction Swordsman

                                                                          Send 1 "Destruction Sword" card and 1 "Buster Blader" monster from your Deck to the Graveyard, except "Prologue of the Destruction Swordsman"; Special Summon 1 "Buster Dragon" from your Extra Deck or Graveyard, but destroy it during the End Phase of the next turn. You can banish this card from your Graveyard; this turn, "Destruction Sword" cards you control cannot be destroyed by battle or card effects. You can only activate 1 "Prologue of the Destruction Swordsman" per turn.


                                                                          SR Rarity
                                                                          1 cardTrue Light
                                                                          SR Rarity
                                                                          1 cardTrue Light
                                                                          True Light
                                                                          Trap Continuous
                                                                          True Light

                                                                            Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.


                                                                            SR Rarity
                                                                            1 cardBlue-Eyes Twin Burst Dragon
                                                                            SR Rarity
                                                                            1 cardBlue-Eyes Twin Burst Dragon
                                                                            Blue-Eyes Twin Burst Dragon
                                                                            LIGHT 10
                                                                            Blue-Eyes Twin Burst Dragon
                                                                            • ATK:

                                                                            • 3000

                                                                            • DEF:

                                                                            • 2500


                                                                            "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                                                                            SR Rarity
                                                                            2 cardBlue-Eyes Tyrant Dragon
                                                                            SR Rarity
                                                                            2 cardBlue-Eyes Tyrant Dragon
                                                                            Blue-Eyes Tyrant Dragon
                                                                            LIGHT 8
                                                                            Blue-Eyes Tyrant Dragon
                                                                            • ATK:

                                                                            • 3400

                                                                            • DEF:

                                                                            • 2900


                                                                            "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                                                                            UR Rarity
                                                                            1 cardBuster Blader, the Dragon Destroyer Swordsman
                                                                            UR Rarity
                                                                            1 cardBuster Blader, the Dragon Destroyer Swordsman
                                                                            Buster Blader, the Dragon Destroyer Swordsman
                                                                            LIGHT 8
                                                                            Buster Blader, the Dragon Destroyer Swordsman
                                                                            • ATK:

                                                                            • 2800

                                                                            • DEF:

                                                                            • 2500


                                                                            1 "Buster Blader" + 1 Dragon-Type monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot attack directly. This card gains 1000 ATK and DEF for each Dragon-Type monster your opponent controls or is in their Graveyard. Change all Dragon-Type monsters your opponent controls to Defense Position, also Dragon-Type monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                                            SR Rarity
                                                                            1 cardNeo Blue-Eyes Ultimate Dragon
                                                                            SR Rarity
                                                                            1 cardNeo Blue-Eyes Ultimate Dragon
                                                                            Neo Blue-Eyes Ultimate Dragon
                                                                            LIGHT 12
                                                                            Neo Blue-Eyes Ultimate Dragon
                                                                            • ATK:

                                                                            • 4500

                                                                            • DEF:

                                                                            • 3800


                                                                            "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                                                                            UR Rarity
                                                                            1 cardHieratic Seal of the Heavenly Spheres
                                                                            UR Rarity
                                                                            1 cardHieratic Seal of the Heavenly Spheres
                                                                            Hieratic Seal of the Heavenly Spheres
                                                                            LIGHT
                                                                            Hieratic Seal of the Heavenly Spheres
                                                                            • ATK:

                                                                            • 0

                                                                            • LINK-2

                                                                            Link Arrow:

                                                                            Bottom-Left

                                                                            Bottom-Right


                                                                            2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                                                                             Rarity
                                                                            2 cardSpirit with Eyes of Blue
                                                                             Rarity
                                                                            2 cardSpirit with Eyes of Blue
                                                                            Spirit with Eyes of Blue
                                                                            LIGHT
                                                                            Spirit with Eyes of Blue
                                                                            • ATK:

                                                                            • 300

                                                                            • LINK-1

                                                                            Link Arrow:

                                                                            Bottom-Left


                                                                            1 Level 4 or lower Dragon or Spellcaster monster You cannot Special Summon, except Dragon monsters. You can only use each of the following effects of "Spirit with Eyes of Blue" once per turn. If this card is Link Summoned: You can take 1 "Mausoleum of White" from your Deck and either add it to your hand or send it to the GY. You can Tribute this card; Special Summon 1 "Blue-Eyes" monster from your hand or GY, but if you Special Summoned an Effect Monster from your GY by this effect, it cannot attack and its effects are negated.


                                                                            UR Rarity
                                                                            2 cardBlue-Eyes Spirit Dragon
                                                                            UR Rarity
                                                                            2 cardBlue-Eyes Spirit Dragon
                                                                            Blue-Eyes Spirit Dragon
                                                                            LIGHT 9
                                                                            Blue-Eyes Spirit Dragon
                                                                            • ATK:

                                                                            • 2500

                                                                            • DEF:

                                                                            • 3000


                                                                            1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                                                                             Rarity
                                                                            1 cardBlue-Eyes Ultimate Spirit Dragon
                                                                             Rarity
                                                                            1 cardBlue-Eyes Ultimate Spirit Dragon
                                                                            Blue-Eyes Ultimate Spirit Dragon
                                                                            LIGHT 12
                                                                            Blue-Eyes Ultimate Spirit Dragon
                                                                            • ATK:

                                                                            • 3500

                                                                            • DEF:

                                                                            • 4000


                                                                            2+ Tuners + 1 non-Tuner "Blue-Eyes" monster Your opponent cannot banish cards from your GY. You can only use each of the following effects of "Blue-Eyes Ultimate Spirit Dragon" once per turn. When a card or effect is activated on the field (Quick Effect): You can negate the activation, and if you do, this card gains 1000 ATK until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 LIGHT Dragon monster from your GY, except "Blue-Eyes Ultimate Spirit Dragon".


                                                                            SR Rarity
                                                                            1 cardBuster Dragon
                                                                            SR Rarity
                                                                            1 cardBuster Dragon
                                                                            Buster Dragon
                                                                            DARK 8
                                                                            Buster Dragon
                                                                            • ATK:

                                                                            • 1200

                                                                            • DEF:

                                                                            • 2800


                                                                            1 Tuner + 1 or more non-Tuner monsters All monsters your opponent controls become Dragon-Type. Once per turn, if you do not control a "Buster Blader" monster: You can target 1 "Buster Blader" in your Graveyard; Special Summon it. Once per turn, during your opponent's turn: You can target 1 "Buster Blader" monster you control; equip it with 1 "Destruction Sword" monster from your Graveyard (this is a Quick Effect).


                                                                            UR Rarity
                                                                            1 cardCrimson Dragon
                                                                            UR Rarity
                                                                            1 cardCrimson Dragon
                                                                            Crimson Dragon
                                                                            LIGHT 12
                                                                            Crimson Dragon
                                                                            • ATK:

                                                                            • 0

                                                                            • DEF:

                                                                            • 0


                                                                            1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                                                                            R Rarity
                                                                            1 cardStardust Sifr Divine Dragon
                                                                            R Rarity
                                                                            1 cardStardust Sifr Divine Dragon
                                                                            Stardust Sifr Divine Dragon
                                                                            LIGHT 12
                                                                            Stardust Sifr Divine Dragon
                                                                            • ATK:

                                                                            • 4000

                                                                            • DEF:

                                                                            • 4000


                                                                            1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it.


                                                                             Rarity
                                                                            1 cardIndigo-Eyes Silver Dragon
                                                                             Rarity
                                                                            1 cardIndigo-Eyes Silver Dragon
                                                                            Indigo-Eyes Silver Dragon
                                                                            LIGHT
                                                                            Indigo-Eyes Silver Dragon
                                                                            • ATK:

                                                                            • 4000

                                                                            • DEF:

                                                                            • 0


                                                                            2 Level 8 Dragon monsters Cannot attack directly unless this card has a Normal Monster as material. You can only use each of the following effects of "Indigo-Eyes Silver Dragon" once per turn. If this card is Xyz Summoned: You can negate the effects of all face-up cards your opponent currently controls. You can detach 1 material from this card, then target 1 Normal Monster in your GY or banishment; Special Summon it, and if you do, it gains 1000 ATK.


                                                                            4/Hạng 4

                                                                            41CS| Hana♪ (01346752)

                                                                            Need 31 UR

                                                                            UR Rarity
                                                                            Code of Soul1 card
                                                                            UR Rarity
                                                                            Mulcharmy Fuwalos3 card
                                                                            UR Rarity
                                                                            Mulcharmy Purulia3 card
                                                                            UR Rarity
                                                                            Nibiru, the Primal Being1 card
                                                                            UR Rarity
                                                                            Salamangreat of Fire1 card
                                                                            UR Rarity
                                                                            Promethean Princess, Bestower of Flames1 card
                                                                            UR Rarity
                                                                            Salamangreat Pyro Phoenix2 card
                                                                            UR Rarity
                                                                            Salamangreat Raging Phoenix3 card
                                                                            UR Rarity
                                                                            Salamangreat Sunlight Wolf2 card
                                                                            UR Rarity
                                                                            Ash Blossom & Joyous Spring3 card
                                                                            UR Rarity
                                                                            Called by the Grave2 card
                                                                            UR Rarity
                                                                            Crossout Designator1 card
                                                                            UR Rarity
                                                                            Cynet Mining2 card
                                                                             Rarity
                                                                            Dominus Impulse3 card
                                                                            UR Rarity
                                                                            Infinite Impermanence3 card

                                                                            Main: 41 Extra: 15

                                                                            UR Rarity
                                                                            1 cardCode of Soul
                                                                            UR Rarity
                                                                            1 cardCode of Soul
                                                                            Code of Soul
                                                                            FIRE 3
                                                                            Code of Soul
                                                                            • ATK:

                                                                            • 500

                                                                            • DEF:

                                                                            • 500


                                                                            If you control a Link Monster: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect; once this turn, if you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During your opponent's Main Phase (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Link Summon 1 Link-3 or higher Cyberse Link Monster. You can only use each effect of "Code of Soul" once per turn.


                                                                            SR Rarity
                                                                            3 cardDroll & Lock Bird
                                                                            SR Rarity
                                                                            3 cardDroll & Lock Bird
                                                                            Droll & Lock Bird
                                                                            WIND 1
                                                                            Droll & Lock Bird
                                                                            • ATK:

                                                                            • 0

                                                                            • DEF:

                                                                            • 0


                                                                            If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                            UR Rarity
                                                                            3 cardMulcharmy Fuwalos
                                                                            UR Rarity
                                                                            3 cardMulcharmy Fuwalos
                                                                            Mulcharmy Fuwalos
                                                                            WIND 4
                                                                            Mulcharmy Fuwalos
                                                                            • ATK:

                                                                            • 100

                                                                            • DEF:

                                                                            • 600


                                                                            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                            UR Rarity
                                                                            3 cardMulcharmy Purulia
                                                                            UR Rarity
                                                                            3 cardMulcharmy Purulia
                                                                            Mulcharmy Purulia
                                                                            WATER 4
                                                                            Mulcharmy Purulia
                                                                            • ATK:

                                                                            • 100

                                                                            • DEF:

                                                                            • 600


                                                                            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                            UR Rarity
                                                                            1 cardNibiru, the Primal Being
                                                                            UR Rarity
                                                                            1 cardNibiru, the Primal Being
                                                                            Nibiru, the Primal Being
                                                                            LIGHT 11
                                                                            Nibiru, the Primal Being
                                                                            • ATK:

                                                                            • 3000

                                                                            • DEF:

                                                                            • 600


                                                                            During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                            N Rarity
                                                                            1 cardSalamangreat Foxy
                                                                            N Rarity
                                                                            1 cardSalamangreat Foxy
                                                                            Salamangreat Foxy
                                                                            FIRE 3
                                                                            Salamangreat Foxy
                                                                            • ATK:

                                                                            • 1000

                                                                            • DEF:

                                                                            • 1200


                                                                            When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                                                                            SR Rarity
                                                                            3 cardSalamangreat Gazelle
                                                                            SR Rarity
                                                                            3 cardSalamangreat Gazelle
                                                                            Salamangreat Gazelle
                                                                            FIRE 3
                                                                            Salamangreat Gazelle
                                                                            • ATK:

                                                                            • 1500

                                                                            • DEF:

                                                                            • 1000


                                                                            If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


                                                                            R Rarity
                                                                            1 cardSalamangreat Jack Jaguar
                                                                            R Rarity
                                                                            1 cardSalamangreat Jack Jaguar
                                                                            Salamangreat Jack Jaguar
                                                                            FIRE 4
                                                                            Salamangreat Jack Jaguar
                                                                            • ATK:

                                                                            • 1800

                                                                            • DEF:

                                                                            • 1200


                                                                            If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                                                                            UR Rarity
                                                                            1 cardSalamangreat of Fire
                                                                            UR Rarity
                                                                            1 cardSalamangreat of Fire
                                                                            Salamangreat of Fire
                                                                            FIRE 2
                                                                            Salamangreat of Fire
                                                                            • ATK:

                                                                            • 800

                                                                            • DEF:

                                                                            • 800


                                                                            If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Salamangreat" monster from your Deck to your hand, except "Salamangreat of Fire", also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. At the start of the Damage Step, if a Cyberse monster you control battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Salamangreat of Fire" once per turn.


                                                                            SR Rarity
                                                                            2 cardSalamangreat Spinny
                                                                            SR Rarity
                                                                            2 cardSalamangreat Spinny
                                                                            Salamangreat Spinny
                                                                            FIRE 3
                                                                            Salamangreat Spinny
                                                                            • ATK:

                                                                            • 1000

                                                                            • DEF:

                                                                            • 1500


                                                                            If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.


                                                                            UR Rarity
                                                                            3 cardAsh Blossom & Joyous Spring
                                                                            UR Rarity
                                                                            3 cardAsh Blossom & Joyous Spring
                                                                            Ash Blossom & Joyous Spring
                                                                            FIRE 3
                                                                            Ash Blossom & Joyous Spring
                                                                            • ATK:

                                                                            • 0

                                                                            • DEF:

                                                                            • 1800


                                                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                            R Rarity
                                                                            1 cardSalamangreat Weasel
                                                                            R Rarity
                                                                            1 cardSalamangreat Weasel
                                                                            Salamangreat Weasel
                                                                            FIRE 3
                                                                            Salamangreat Weasel
                                                                            • ATK:

                                                                            • 700

                                                                            • DEF:

                                                                            • 1400


                                                                            If you have 2 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand. If a "Salamangreat" Ritual, Fusion, Synchro, Xyz, or Link Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 other "Salamangreat" monster in your GY; place this card on the bottom of your Deck, and if you do, Special Summon that monster to your opponent's field, then draw 1 card. You can only use each effect of "Salamangreat Weasel" once per turn.


                                                                            UR Rarity
                                                                            2 cardCalled by the Grave
                                                                            UR Rarity
                                                                            2 cardCalled by the Grave
                                                                            Called by the Grave
                                                                            Spell Quick
                                                                            Called by the Grave

                                                                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                              Tag(s):

                                                                              UR Rarity
                                                                              1 cardCrossout Designator
                                                                              UR Rarity
                                                                              1 cardCrossout Designator
                                                                              Crossout Designator
                                                                              Spell Quick
                                                                              Crossout Designator

                                                                                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                Tag(s):

                                                                                UR Rarity
                                                                                2 cardCynet Mining
                                                                                UR Rarity
                                                                                2 cardCynet Mining
                                                                                Cynet Mining
                                                                                Spell Normal
                                                                                Cynet Mining

                                                                                  Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                                  SR Rarity
                                                                                  3 cardSalamangreat Circle
                                                                                  SR Rarity
                                                                                  3 cardSalamangreat Circle
                                                                                  Salamangreat Circle
                                                                                  Spell Quick
                                                                                  Salamangreat Circle

                                                                                    Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                                                                    SR Rarity
                                                                                    1 cardSalamangreat Sanctuary
                                                                                    SR Rarity
                                                                                    1 cardSalamangreat Sanctuary
                                                                                    Salamangreat Sanctuary
                                                                                    Spell Field
                                                                                    Salamangreat Sanctuary

                                                                                      If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                                                                                      R Rarity
                                                                                      1 cardWill of the Salamangreat
                                                                                      R Rarity
                                                                                      1 cardWill of the Salamangreat
                                                                                      Will of the Salamangreat
                                                                                      Spell Continuous
                                                                                      Will of the Salamangreat

                                                                                        During your Main Phase: You can Special Summon 1 "Salamangreat" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon "Salamangreat" monster(s) from your hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 "Will of the Salamangreat" effect per turn, and only once that turn.


                                                                                         Rarity
                                                                                        3 cardDominus Impulse
                                                                                         Rarity
                                                                                        3 cardDominus Impulse
                                                                                        Dominus Impulse
                                                                                        Trap Normal
                                                                                        Dominus Impulse

                                                                                          If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                                                          UR Rarity
                                                                                          3 cardInfinite Impermanence
                                                                                          UR Rarity
                                                                                          3 cardInfinite Impermanence
                                                                                          Infinite Impermanence
                                                                                          Trap Normal
                                                                                          Infinite Impermanence

                                                                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                            R Rarity
                                                                                            1 cardSalamangreat Rage
                                                                                            R Rarity
                                                                                            1 cardSalamangreat Rage
                                                                                            Salamangreat Rage
                                                                                            Trap Normal
                                                                                            Salamangreat Rage

                                                                                              Activate 1 of these effects. ● Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating. You can only activate 1 "Salamangreat Rage" per turn.


                                                                                              SR Rarity
                                                                                              1 cardSalamangreat Roar
                                                                                              SR Rarity
                                                                                              1 cardSalamangreat Roar
                                                                                              Salamangreat Roar
                                                                                              Trap Counter
                                                                                              Salamangreat Roar

                                                                                                When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                                                                                                SR Rarity
                                                                                                1 cardAmphibious Swarmship Amblowhale
                                                                                                SR Rarity
                                                                                                1 cardAmphibious Swarmship Amblowhale
                                                                                                Amphibious Swarmship Amblowhale
                                                                                                FIRE
                                                                                                Amphibious Swarmship Amblowhale
                                                                                                • ATK:

                                                                                                • 2600

                                                                                                • LINK-4

                                                                                                Link Arrow:

                                                                                                Left

                                                                                                Right

                                                                                                Bottom

                                                                                                Bottom-Right


                                                                                                2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.


                                                                                                SR Rarity
                                                                                                1 cardHiita the Fire Charmer, Ablaze
                                                                                                SR Rarity
                                                                                                1 cardHiita the Fire Charmer, Ablaze
                                                                                                Hiita the Fire Charmer, Ablaze
                                                                                                FIRE
                                                                                                Hiita the Fire Charmer, Ablaze
                                                                                                • ATK:

                                                                                                • 1850

                                                                                                • LINK-2

                                                                                                Link Arrow:

                                                                                                Bottom-Left

                                                                                                Bottom-Right


                                                                                                2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                                                                SR Rarity
                                                                                                1 cardKnightmare Phoenix
                                                                                                SR Rarity
                                                                                                1 cardKnightmare Phoenix
                                                                                                Knightmare Phoenix
                                                                                                FIRE
                                                                                                Knightmare Phoenix
                                                                                                • ATK:

                                                                                                • 1900

                                                                                                • LINK-2

                                                                                                Link Arrow:

                                                                                                Top

                                                                                                Right


                                                                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                                UR Rarity
                                                                                                1 cardPromethean Princess, Bestower of Flames
                                                                                                UR Rarity
                                                                                                1 cardPromethean Princess, Bestower of Flames
                                                                                                Promethean Princess, Bestower of Flames
                                                                                                FIRE
                                                                                                Promethean Princess, Bestower of Flames
                                                                                                • ATK:

                                                                                                • 2700

                                                                                                • LINK-3

                                                                                                Link Arrow:

                                                                                                Left

                                                                                                Right

                                                                                                Bottom


                                                                                                2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                                                                SR Rarity
                                                                                                1 cardSalamangreat Balelynx
                                                                                                SR Rarity
                                                                                                1 cardSalamangreat Balelynx
                                                                                                Salamangreat Balelynx
                                                                                                FIRE
                                                                                                Salamangreat Balelynx
                                                                                                • ATK:

                                                                                                • 500

                                                                                                • LINK-1

                                                                                                Link Arrow:

                                                                                                Bottom


                                                                                                1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                                                                UR Rarity
                                                                                                2 cardSalamangreat Pyro Phoenix
                                                                                                UR Rarity
                                                                                                2 cardSalamangreat Pyro Phoenix
                                                                                                Salamangreat Pyro Phoenix
                                                                                                FIRE
                                                                                                Salamangreat Pyro Phoenix
                                                                                                • ATK:

                                                                                                • 2800

                                                                                                • LINK-4

                                                                                                Link Arrow:

                                                                                                Top

                                                                                                Left

                                                                                                Right

                                                                                                Bottom


                                                                                                2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Pyro Phoenix" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of "Salamangreat Pyro Phoenix" once per turn. ● You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field. ● If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK.


                                                                                                UR Rarity
                                                                                                3 cardSalamangreat Raging Phoenix
                                                                                                UR Rarity
                                                                                                3 cardSalamangreat Raging Phoenix
                                                                                                Salamangreat Raging Phoenix
                                                                                                FIRE
                                                                                                Salamangreat Raging Phoenix
                                                                                                • ATK:

                                                                                                • 2800

                                                                                                • LINK-4

                                                                                                Link Arrow:

                                                                                                Top

                                                                                                Bottom-Left

                                                                                                Bottom

                                                                                                Bottom-Right


                                                                                                2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                                                                                                UR Rarity
                                                                                                2 cardSalamangreat Sunlight Wolf
                                                                                                UR Rarity
                                                                                                2 cardSalamangreat Sunlight Wolf
                                                                                                Salamangreat Sunlight Wolf
                                                                                                FIRE
                                                                                                Salamangreat Sunlight Wolf
                                                                                                • ATK:

                                                                                                • 1800

                                                                                                • LINK-2

                                                                                                Link Arrow:

                                                                                                Top

                                                                                                Bottom


                                                                                                2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                                                                SR Rarity
                                                                                                2 cardBrotherhood of the Fire Fist - Horse Prince
                                                                                                SR Rarity
                                                                                                2 cardBrotherhood of the Fire Fist - Horse Prince
                                                                                                Brotherhood of the Fire Fist - Horse Prince
                                                                                                FIRE 6
                                                                                                Brotherhood of the Fire Fist - Horse Prince
                                                                                                • ATK:

                                                                                                • 2200

                                                                                                • DEF:

                                                                                                • 2200


                                                                                                1 FIRE Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn.


                                                                                                SR Rarity
                                                                                                1 cardSalamangreat Miragestallio
                                                                                                SR Rarity
                                                                                                1 cardSalamangreat Miragestallio
                                                                                                Salamangreat Miragestallio
                                                                                                FIRE
                                                                                                Salamangreat Miragestallio
                                                                                                • ATK:

                                                                                                • 2000

                                                                                                • DEF:

                                                                                                • 900


                                                                                                2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.


                                                                                                5/Hạng 5

                                                                                                Kuro Hachi (25631047)

                                                                                                Need 46 UR

                                                                                                 Rarity
                                                                                                Fiendsmith Engraver2 card
                                                                                                 Rarity
                                                                                                Galaxy-Eyes Tachyon Primal1 card
                                                                                                 Rarity
                                                                                                Golem that Guards the Millennium Treasures3 card
                                                                                                UR Rarity
                                                                                                Kashtira Fenrir1 card
                                                                                                UR Rarity
                                                                                                Kashtira Riseheart1 card
                                                                                                UR Rarity
                                                                                                Kashtira Unicorn2 card
                                                                                                UR Rarity
                                                                                                Mulcharmy Fuwalos3 card
                                                                                                UR Rarity
                                                                                                Nibiru, the Primal Being2 card
                                                                                                 Rarity
                                                                                                Sengenjin Wakes from a Millennium3 card
                                                                                                 Rarity
                                                                                                Fiendsmith's Lacrima1 card
                                                                                                 Rarity
                                                                                                Snake-Eyes Doomed Dragon1 card
                                                                                                 Rarity
                                                                                                Fiendsmith's Requiem1 card
                                                                                                 Rarity
                                                                                                Fiendsmith's Sequence1 card
                                                                                                UR Rarity
                                                                                                Linkuriboh1 card
                                                                                                UR Rarity
                                                                                                Moon of the Closed Heaven1 card
                                                                                                UR Rarity
                                                                                                Saryuja Skull Dread1 card
                                                                                                UR Rarity
                                                                                                Ash Blossom & Joyous Spring3 card
                                                                                                UR Rarity
                                                                                                Effect Veiler3 card
                                                                                                UR Rarity
                                                                                                D/D/D Duo-Dawn King Kali Yuga1 card
                                                                                                 Rarity
                                                                                                Divine Golden Shadow Dragon Dragluxion1 card
                                                                                                UR Rarity
                                                                                                Kashtira Arise-Heart1 card
                                                                                                UR Rarity
                                                                                                Raidraptor - Arsenal Falcon1 card
                                                                                                UR Rarity
                                                                                                Called by the Grave2 card
                                                                                                UR Rarity
                                                                                                Crossout Designator1 card
                                                                                                 Rarity
                                                                                                Fiendsmith's Tract1 card
                                                                                                UR Rarity
                                                                                                Kashtiratheosis1 card
                                                                                                UR Rarity
                                                                                                Pressured Planet Wraitsoth1 card
                                                                                                 Rarity
                                                                                                Seventh Tachyon1 card
                                                                                                 Rarity
                                                                                                Wedju Temple1 card
                                                                                                UR Rarity
                                                                                                Infinite Impermanence3 card

                                                                                                Main: 50 Extra: 15

                                                                                                SR Rarity
                                                                                                2 cardDroll & Lock Bird
                                                                                                SR Rarity
                                                                                                2 cardDroll & Lock Bird
                                                                                                Droll & Lock Bird
                                                                                                WIND 1
                                                                                                Droll & Lock Bird
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • DEF:

                                                                                                • 0


                                                                                                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                N Rarity
                                                                                                1 cardFabled Lurrie
                                                                                                N Rarity
                                                                                                1 cardFabled Lurrie
                                                                                                Fabled Lurrie
                                                                                                LIGHT 1
                                                                                                Fabled Lurrie
                                                                                                • ATK:

                                                                                                • 200

                                                                                                • DEF:

                                                                                                • 400


                                                                                                When this card is discarded to the Graveyard, Special Summon it.


                                                                                                 Rarity
                                                                                                2 cardFiendsmith Engraver
                                                                                                 Rarity
                                                                                                2 cardFiendsmith Engraver
                                                                                                Fiendsmith Engraver
                                                                                                LIGHT 6
                                                                                                Fiendsmith Engraver
                                                                                                • ATK:

                                                                                                • 1800

                                                                                                • DEF:

                                                                                                • 2400


                                                                                                You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                                                                                                 Rarity
                                                                                                1 cardGalaxy-Eyes Tachyon Primal
                                                                                                 Rarity
                                                                                                1 cardGalaxy-Eyes Tachyon Primal
                                                                                                Galaxy-Eyes Tachyon Primal
                                                                                                LIGHT 8
                                                                                                Galaxy-Eyes Tachyon Primal
                                                                                                • ATK:

                                                                                                • 3000

                                                                                                • DEF:

                                                                                                • 2500


                                                                                                If a Dragon Xyz Monster declares an attack: Attach this card on the field to it as material. You can only use each of the following effects of "Galaxy-Eyes Tachyon Primal" once per turn. If a Dragon Xyz Monster is on the field (Quick Effect): You can Special Summon this card from your hand to either field. If this card is Normal or Special Summoned: The owner of this card adds 1 "Tachyon" Spell/Trap from their Deck to their hand.


                                                                                                 Rarity
                                                                                                3 cardGolem that Guards the Millennium Treasures
                                                                                                 Rarity
                                                                                                3 cardGolem that Guards the Millennium Treasures
                                                                                                Golem that Guards the Millennium Treasures
                                                                                                EARTH 6
                                                                                                Golem that Guards the Millennium Treasures
                                                                                                • ATK:

                                                                                                • 2000

                                                                                                • DEF:

                                                                                                • 2200


                                                                                                The activation of your "Millennium Ankh" cannot be negated. You can only use each of the following effects of "Golem that Guards the Millennium Treasures" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Wedju Temple" from your Deck to your hand.


                                                                                                UR Rarity
                                                                                                1 cardKashtira Fenrir
                                                                                                UR Rarity
                                                                                                1 cardKashtira Fenrir
                                                                                                Kashtira Fenrir
                                                                                                EARTH 7
                                                                                                Kashtira Fenrir
                                                                                                • ATK:

                                                                                                • 2400

                                                                                                • DEF:

                                                                                                • 2400


                                                                                                If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                                                                                                R Rarity
                                                                                                2 cardKashtira Ogre
                                                                                                R Rarity
                                                                                                2 cardKashtira Ogre
                                                                                                Kashtira Ogre
                                                                                                WATER 7
                                                                                                Kashtira Ogre
                                                                                                • ATK:

                                                                                                • 2800

                                                                                                • DEF:

                                                                                                • 1000


                                                                                                If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.


                                                                                                UR Rarity
                                                                                                1 cardKashtira Riseheart
                                                                                                UR Rarity
                                                                                                1 cardKashtira Riseheart
                                                                                                Kashtira Riseheart
                                                                                                FIRE 4
                                                                                                Kashtira Riseheart
                                                                                                • ATK:

                                                                                                • 1500

                                                                                                • DEF:

                                                                                                • 2100


                                                                                                If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.


                                                                                                UR Rarity
                                                                                                2 cardKashtira Unicorn
                                                                                                UR Rarity
                                                                                                2 cardKashtira Unicorn
                                                                                                Kashtira Unicorn
                                                                                                WIND 7
                                                                                                Kashtira Unicorn
                                                                                                • ATK:

                                                                                                • 2500

                                                                                                • DEF:

                                                                                                • 2100


                                                                                                If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                                                                                                UR Rarity
                                                                                                3 cardMulcharmy Fuwalos
                                                                                                UR Rarity
                                                                                                3 cardMulcharmy Fuwalos
                                                                                                Mulcharmy Fuwalos
                                                                                                WIND 4
                                                                                                Mulcharmy Fuwalos
                                                                                                • ATK:

                                                                                                • 100

                                                                                                • DEF:

                                                                                                • 600


                                                                                                If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                                UR Rarity
                                                                                                2 cardNibiru, the Primal Being
                                                                                                UR Rarity
                                                                                                2 cardNibiru, the Primal Being
                                                                                                Nibiru, the Primal Being
                                                                                                LIGHT 11
                                                                                                Nibiru, the Primal Being
                                                                                                • ATK:

                                                                                                • 3000

                                                                                                • DEF:

                                                                                                • 600


                                                                                                During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                R Rarity
                                                                                                2 cardPlanet Pathfinder
                                                                                                R Rarity
                                                                                                2 cardPlanet Pathfinder
                                                                                                Planet Pathfinder
                                                                                                EARTH 4
                                                                                                Planet Pathfinder
                                                                                                • ATK:

                                                                                                • 1000

                                                                                                • DEF:

                                                                                                • 1000


                                                                                                You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.


                                                                                                R Rarity
                                                                                                1 cardRaider's Wing
                                                                                                R Rarity
                                                                                                1 cardRaider's Wing
                                                                                                Raider's Wing
                                                                                                DARK 4
                                                                                                Raider's Wing
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • DEF:

                                                                                                • 2000


                                                                                                (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) If this card is in your hand or GY: You can detach 1 material from your DARK Xyz Monster; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Raider's Wing" once per turn. An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect. ● Your opponent cannot target this card with card effects.


                                                                                                SR Rarity
                                                                                                1 cardRaidraptor - Tribute Lanius
                                                                                                SR Rarity
                                                                                                1 cardRaidraptor - Tribute Lanius
                                                                                                Raidraptor - Tribute Lanius
                                                                                                DARK 4
                                                                                                Raidraptor - Tribute Lanius
                                                                                                • ATK:

                                                                                                • 1800

                                                                                                • DEF:

                                                                                                • 400


                                                                                                During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Raidraptor" card from your Deck to the Graveyard. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 "Rank-Up-Magic" Quick-Play Spell Card from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Raidraptor" monsters. You can only use each effect of "Raidraptor - Tribute Lanius" once per turn.


                                                                                                SR Rarity
                                                                                                1 cardScareclaw Kashtira
                                                                                                SR Rarity
                                                                                                1 cardScareclaw Kashtira
                                                                                                Scareclaw Kashtira
                                                                                                EARTH 7
                                                                                                Scareclaw Kashtira
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • DEF:

                                                                                                • 2600


                                                                                                During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.


                                                                                                 Rarity
                                                                                                3 cardSengenjin Wakes from a Millennium
                                                                                                 Rarity
                                                                                                3 cardSengenjin Wakes from a Millennium
                                                                                                Sengenjin Wakes from a Millennium
                                                                                                EARTH 8
                                                                                                Sengenjin Wakes from a Millennium
                                                                                                • ATK:

                                                                                                • 2750

                                                                                                • DEF:

                                                                                                • 2500


                                                                                                Cannot be destroyed by monster effects. You can only use each of the following effects of "Sengenjin Wakes from a Millennium" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Millennium" monster from your Deck to your hand.


                                                                                                SR Rarity
                                                                                                1 cardTearlaments Kashtira
                                                                                                SR Rarity
                                                                                                1 cardTearlaments Kashtira
                                                                                                Tearlaments Kashtira
                                                                                                WATER 7
                                                                                                Tearlaments Kashtira
                                                                                                • ATK:

                                                                                                • 2300

                                                                                                • DEF:

                                                                                                • 1200


                                                                                                During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                                                                                                UR Rarity
                                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                                UR Rarity
                                                                                                3 cardAsh Blossom & Joyous Spring
                                                                                                Ash Blossom & Joyous Spring
                                                                                                FIRE 3
                                                                                                Ash Blossom & Joyous Spring
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • DEF:

                                                                                                • 1800


                                                                                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                UR Rarity
                                                                                                3 cardEffect Veiler
                                                                                                UR Rarity
                                                                                                3 cardEffect Veiler
                                                                                                Effect Veiler
                                                                                                LIGHT 1
                                                                                                Effect Veiler
                                                                                                • ATK:

                                                                                                • 0

                                                                                                • DEF:

                                                                                                • 0


                                                                                                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                                UR Rarity
                                                                                                2 cardCalled by the Grave
                                                                                                UR Rarity
                                                                                                2 cardCalled by the Grave
                                                                                                Called by the Grave
                                                                                                Spell Quick
                                                                                                Called by the Grave

                                                                                                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                  Tag(s):

                                                                                                  UR Rarity
                                                                                                  1 cardCrossout Designator
                                                                                                  UR Rarity
                                                                                                  1 cardCrossout Designator
                                                                                                  Crossout Designator
                                                                                                  Spell Quick
                                                                                                  Crossout Designator

                                                                                                    Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                    Tag(s):

                                                                                                     Rarity
                                                                                                    1 cardFiendsmith's Tract
                                                                                                     Rarity
                                                                                                    1 cardFiendsmith's Tract
                                                                                                    Fiendsmith's Tract
                                                                                                    Spell Normal
                                                                                                    Fiendsmith's Tract

                                                                                                      Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                                                                                                      SR Rarity
                                                                                                      1 cardKashtira Birth
                                                                                                      SR Rarity
                                                                                                      1 cardKashtira Birth
                                                                                                      Kashtira Birth
                                                                                                      Spell Continuous
                                                                                                      Kashtira Birth

                                                                                                        You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


                                                                                                        UR Rarity
                                                                                                        1 cardKashtiratheosis
                                                                                                        UR Rarity
                                                                                                        1 cardKashtiratheosis
                                                                                                        Kashtiratheosis
                                                                                                        Spell Normal
                                                                                                        Kashtiratheosis

                                                                                                          Target 1 "Kashtira" monster you control; Special Summon 1 "Kashtira" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished "Kashtira" cards, except "Kashtiratheosis"; add it to your hand. You can only use each effect of "Kashtiratheosis" once per turn.


                                                                                                          UR Rarity
                                                                                                          1 cardPressured Planet Wraitsoth
                                                                                                          UR Rarity
                                                                                                          1 cardPressured Planet Wraitsoth
                                                                                                          Pressured Planet Wraitsoth
                                                                                                          Spell Field
                                                                                                          Pressured Planet Wraitsoth

                                                                                                            When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                                                                                             Rarity
                                                                                                            1 cardSeventh Tachyon
                                                                                                             Rarity
                                                                                                            1 cardSeventh Tachyon
                                                                                                            Seventh Tachyon
                                                                                                            Spell Normal
                                                                                                            Seventh Tachyon

                                                                                                              Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                                                                                              R Rarity
                                                                                                              1 cardThe Phantom Knights' Rank-Up-Magic Launch
                                                                                                              R Rarity
                                                                                                              1 cardThe Phantom Knights' Rank-Up-Magic Launch
                                                                                                              The Phantom Knights' Rank-Up-Magic Launch
                                                                                                              Spell Quick
                                                                                                              The Phantom Knights' Rank-Up-Magic Launch

                                                                                                                During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                                                                                                                 Rarity
                                                                                                                1 cardWedju Temple
                                                                                                                 Rarity
                                                                                                                1 cardWedju Temple
                                                                                                                Wedju Temple
                                                                                                                Spell Field
                                                                                                                Wedju Temple

                                                                                                                  During your Main Phase: You can place 1 monster from your hand in your Spell & Trap Zone as a face-up Continuous Spell, then place 1 "Millennium" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of "Wedju Temple" once per turn. If a face-up "Millennium" monster(s) you control is destroyed by battle or card effect, you can place it in your Spell & Trap Zone as a face-up Continuous Spell, instead of sending it to the GY.


                                                                                                                  UR Rarity
                                                                                                                  3 cardInfinite Impermanence
                                                                                                                  UR Rarity
                                                                                                                  3 cardInfinite Impermanence
                                                                                                                  Infinite Impermanence
                                                                                                                  Trap Normal
                                                                                                                  Infinite Impermanence

                                                                                                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                    SR Rarity
                                                                                                                    1 cardKashtira Big Bang
                                                                                                                    SR Rarity
                                                                                                                    1 cardKashtira Big Bang
                                                                                                                    Kashtira Big Bang
                                                                                                                    Trap Normal
                                                                                                                    Kashtira Big Bang

                                                                                                                      If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn.


                                                                                                                      N Rarity
                                                                                                                      1 cardKashtira Preparations
                                                                                                                      N Rarity
                                                                                                                      1 cardKashtira Preparations
                                                                                                                      Kashtira Preparations
                                                                                                                      Trap Continuous
                                                                                                                      Kashtira Preparations

                                                                                                                        During either player's turn: You can Special Summon 1 of your "Kashtira" monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a "Kashtira" monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent's hand, and if you do, banish 1 card from it face-down. You can only use each effect of "Kashtira Preparations" once per turn.


                                                                                                                         Rarity
                                                                                                                        1 cardFiendsmith's Lacrima
                                                                                                                         Rarity
                                                                                                                        1 cardFiendsmith's Lacrima
                                                                                                                        Fiendsmith's Lacrima
                                                                                                                        LIGHT 6
                                                                                                                        Fiendsmith's Lacrima
                                                                                                                        • ATK:

                                                                                                                        • 2400

                                                                                                                        • DEF:

                                                                                                                        • 2400


                                                                                                                        2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                                                                                         Rarity
                                                                                                                        1 cardSnake-Eyes Doomed Dragon
                                                                                                                         Rarity
                                                                                                                        1 cardSnake-Eyes Doomed Dragon
                                                                                                                        Snake-Eyes Doomed Dragon
                                                                                                                        FIRE 8
                                                                                                                        Snake-Eyes Doomed Dragon
                                                                                                                        • ATK:

                                                                                                                        • 3000

                                                                                                                        • DEF:

                                                                                                                        • 2500


                                                                                                                        1 "Snake-Eye" monster + 1 Illusion monster Must be either Fusion Summoned, or Special Summoned by sending 2 face-up Monster Cards from your Spell & Trap Zone to the GY. If this card is Special Summoned: You can target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Snake-Eyes Doomed Dragon" once per turn.


                                                                                                                         Rarity
                                                                                                                        1 cardFiendsmith's Requiem
                                                                                                                         Rarity
                                                                                                                        1 cardFiendsmith's Requiem
                                                                                                                        Fiendsmith's Requiem
                                                                                                                        LIGHT
                                                                                                                        Fiendsmith's Requiem
                                                                                                                        • ATK:

                                                                                                                        • 600

                                                                                                                        • LINK-1

                                                                                                                        Link Arrow:

                                                                                                                        Bottom


                                                                                                                        1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                                                                                         Rarity
                                                                                                                        1 cardFiendsmith's Sequence
                                                                                                                         Rarity
                                                                                                                        1 cardFiendsmith's Sequence
                                                                                                                        Fiendsmith's Sequence
                                                                                                                        LIGHT
                                                                                                                        Fiendsmith's Sequence
                                                                                                                        • ATK:

                                                                                                                        • 1200

                                                                                                                        • LINK-2

                                                                                                                        Link Arrow:

                                                                                                                        Bottom-Left

                                                                                                                        Bottom-Right


                                                                                                                        2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                                                                                        UR Rarity
                                                                                                                        1 cardLinkuriboh
                                                                                                                        UR Rarity
                                                                                                                        1 cardLinkuriboh
                                                                                                                        Linkuriboh
                                                                                                                        DARK
                                                                                                                        Linkuriboh
                                                                                                                        • ATK:

                                                                                                                        • 300

                                                                                                                        • LINK-1

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                                                                                                                        1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                                                                        UR Rarity
                                                                                                                        1 cardMoon of the Closed Heaven
                                                                                                                        UR Rarity
                                                                                                                        1 cardMoon of the Closed Heaven
                                                                                                                        Moon of the Closed Heaven
                                                                                                                        LIGHT
                                                                                                                        Moon of the Closed Heaven
                                                                                                                        • ATK:

                                                                                                                        • 1200

                                                                                                                        • LINK-2

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                                                                                                                        2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                                                                                        UR Rarity
                                                                                                                        1 cardSaryuja Skull Dread
                                                                                                                        UR Rarity
                                                                                                                        1 cardSaryuja Skull Dread
                                                                                                                        Saryuja Skull Dread
                                                                                                                        EARTH
                                                                                                                        Saryuja Skull Dread
                                                                                                                        • ATK:

                                                                                                                        • 2800

                                                                                                                        • LINK-4

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                                                                                                                        2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                                                                                        UR Rarity
                                                                                                                        1 cardD/D/D Duo-Dawn King Kali Yuga
                                                                                                                        UR Rarity
                                                                                                                        1 cardD/D/D Duo-Dawn King Kali Yuga
                                                                                                                        D/D/D Duo-Dawn King Kali Yuga
                                                                                                                        DARK
                                                                                                                        D/D/D Duo-Dawn King Kali Yuga
                                                                                                                        • ATK:

                                                                                                                        • 3500

                                                                                                                        • DEF:

                                                                                                                        • 3000


                                                                                                                        2 Level 8 "D/D" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" Spell/Trap Card in your Graveyard; Set that target.


                                                                                                                         Rarity
                                                                                                                        1 cardDivine Golden Shadow Dragon Dragluxion
                                                                                                                         Rarity
                                                                                                                        1 cardDivine Golden Shadow Dragon Dragluxion
                                                                                                                        Divine Golden Shadow Dragon Dragluxion
                                                                                                                        LIGHT
                                                                                                                        Divine Golden Shadow Dragon Dragluxion
                                                                                                                        • ATK:

                                                                                                                        • 2500

                                                                                                                        • DEF:

                                                                                                                        • 3000


                                                                                                                        2 Level 8 monsters If this card is Special Summoned from the Extra Deck: You can add 1 "Galaxy" or "Tachyon" card from your Deck to your hand. You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 Rank 8 Dragon Xyz Monster with 3000 ATK, using this card you control as material (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can attach 1 "Galaxy" monster from your Extra Deck to it. You can only use each effect of "Divine Golden Shadow Dragon Dragluxion" once per turn.


                                                                                                                        UR Rarity
                                                                                                                        1 cardKashtira Arise-Heart
                                                                                                                        UR Rarity
                                                                                                                        1 cardKashtira Arise-Heart
                                                                                                                        Kashtira Arise-Heart
                                                                                                                        DARK
                                                                                                                        Kashtira Arise-Heart
                                                                                                                        • ATK:

                                                                                                                        • 3000

                                                                                                                        • DEF:

                                                                                                                        • 3000


                                                                                                                        3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                                                                                                                        SR Rarity
                                                                                                                        1 cardKashtira Shangri-Ira
                                                                                                                        SR Rarity
                                                                                                                        1 cardKashtira Shangri-Ira
                                                                                                                        Kashtira Shangri-Ira
                                                                                                                        FIRE
                                                                                                                        Kashtira Shangri-Ira
                                                                                                                        • ATK:

                                                                                                                        • 0

                                                                                                                        • DEF:

                                                                                                                        • 3000


                                                                                                                        2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                                                                        SR Rarity
                                                                                                                        1 cardNumber 106: Giant Hand
                                                                                                                        SR Rarity
                                                                                                                        1 cardNumber 106: Giant Hand
                                                                                                                        Number 106: Giant Hand
                                                                                                                        EARTH
                                                                                                                        Number 106: Giant Hand
                                                                                                                        • ATK:

                                                                                                                        • 2000

                                                                                                                        • DEF:

                                                                                                                        • 2000


                                                                                                                        2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                                                                                                                        SR Rarity
                                                                                                                        1 cardRaider's Knight
                                                                                                                        SR Rarity
                                                                                                                        1 cardRaider's Knight
                                                                                                                        Raider's Knight
                                                                                                                        DARK
                                                                                                                        Raider's Knight
                                                                                                                        • ATK:

                                                                                                                        • 2000

                                                                                                                        • DEF:

                                                                                                                        • 0


                                                                                                                        2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                                                                                                                        UR Rarity
                                                                                                                        1 cardRaidraptor - Arsenal Falcon
                                                                                                                        UR Rarity
                                                                                                                        1 cardRaidraptor - Arsenal Falcon
                                                                                                                        Raidraptor - Arsenal Falcon
                                                                                                                        DARK
                                                                                                                        Raidraptor - Arsenal Falcon
                                                                                                                        • ATK:

                                                                                                                        • 2500

                                                                                                                        • DEF:

                                                                                                                        • 2000


                                                                                                                        2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 Winged Beast monster from your Deck. If this card has any number of "Raidraptor" monsters as material, it can attack up to that many times during each Battle Phase. If this card is sent to the GY while it has a "Raidraptor" monster as material: You can Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck, except "Raidraptor - Arsenal Falcon", and if you do, attach this card from your GY to it as material.


                                                                                                                        SR Rarity
                                                                                                                        1 cardRaidraptor - Brave Strix
                                                                                                                        SR Rarity
                                                                                                                        1 cardRaidraptor - Brave Strix
                                                                                                                        Raidraptor - Brave Strix
                                                                                                                        DARK
                                                                                                                        Raidraptor - Brave Strix
                                                                                                                        • ATK:

                                                                                                                        • 2000

                                                                                                                        • DEF:

                                                                                                                        • 2500


                                                                                                                        2 Level 5 monsters A "Raidraptor" Xyz Monster that has this card as material gains this effect. ● This card gains ATK equal to its Rank x 100. You can only use 1 of the following effects of "Raidraptor - Brave Strix" per turn, and only once that turn. You can detach 1 material from this card; Set 1 "Raidraptor" Spell/Trap from your Deck. If this card has a Winged Beast monster as material: You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand.


                                                                                                                        6/Hạng 6

                                                                                                                        Ruka (26347015)

                                                                                                                        Need 42 UR

                                                                                                                        UR Rarity
                                                                                                                        Hapi, Guidance of Horus1 card
                                                                                                                        UR Rarity
                                                                                                                        Imsety, Glory of Horus3 card
                                                                                                                        UR Rarity
                                                                                                                        Maxx "C"2 card
                                                                                                                        UR Rarity
                                                                                                                        Garura, Wings of Resonant Life1 card
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                                                                                                                        Gorgon, Empress of the Evil Eyed1 card
                                                                                                                        UR Rarity
                                                                                                                        S:P Little Knight1 card
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                                                                                                                        Sky Striker Ace - Kagari1 card
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                                                                                                                        Zerrziel, Ruler of the Evil Eyed1 card
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                                                                                                                        D/D/D Stone King Darius1 card
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                                                                                                                        Dingirsu, the Orcust of the Evening Star1 card
                                                                                                                        UR Rarity
                                                                                                                        Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                                                                                        UR Rarity
                                                                                                                        Number 90: Galaxy-Eyes Photon Lord1 card
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                                                                                                                        Super Starslayer TY-PHON - Sky Crisis1 card
                                                                                                                        UR Rarity
                                                                                                                        D/D/D Deviser King Deus Machinex1 card
                                                                                                                        UR Rarity
                                                                                                                        Called by the Grave2 card
                                                                                                                        UR Rarity
                                                                                                                        Evil Eyes Unleashed3 card
                                                                                                                        UR Rarity
                                                                                                                        Forbidden Droplet3 card
                                                                                                                        UR Rarity
                                                                                                                        Harpie's Feather Duster1 card
                                                                                                                        UR Rarity
                                                                                                                        Heavy Storm1 card
                                                                                                                        UR Rarity
                                                                                                                        King's Sarcophagus2 card
                                                                                                                        UR Rarity
                                                                                                                        Sky Striker Mobilize - Engage!3 card
                                                                                                                        UR Rarity
                                                                                                                        Super Polymerization3 card
                                                                                                                        UR Rarity
                                                                                                                        That Grass Looks Greener1 card
                                                                                                                        UR Rarity
                                                                                                                        Triple Tactics Talent2 card
                                                                                                                        UR Rarity
                                                                                                                        Triple Tactics Thrust3 card
                                                                                                                        UR Rarity
                                                                                                                        Infinite Impermanence1 card

                                                                                                                        Main: 60 Extra: 15

                                                                                                                        N Rarity
                                                                                                                        1 cardBasilius, Familiar of the Evil Eye
                                                                                                                        N Rarity
                                                                                                                        1 cardBasilius, Familiar of the Evil Eye
                                                                                                                        Basilius, Familiar of the Evil Eye
                                                                                                                        DARK 3
                                                                                                                        Basilius, Familiar of the Evil Eye
                                                                                                                        • ATK:

                                                                                                                        • 400

                                                                                                                        • DEF:

                                                                                                                        • 2000


                                                                                                                        If you control an "Evil Eye" monster, you can Special Summon this card (from your hand). You can only Special Summon "Basilius, Familiar of the Evil Eye" once per turn this way. During your Main Phase: You can send 1 "Evil Eye" Spell/Trap from your Deck to the GY. You can only use this effect of "Basilius, Familiar of the Evil Eye" once per turn.


                                                                                                                        R Rarity
                                                                                                                        2 cardBasiltrice, Familiar of the Evil Eye
                                                                                                                        R Rarity
                                                                                                                        2 cardBasiltrice, Familiar of the Evil Eye
                                                                                                                        Basiltrice, Familiar of the Evil Eye
                                                                                                                        DARK 3
                                                                                                                        Basiltrice, Familiar of the Evil Eye
                                                                                                                        • ATK:

                                                                                                                        • 1000

                                                                                                                        • DEF:

                                                                                                                        • 2000


                                                                                                                        If you control an "Evil Eye" monster and this card is in your hand or GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 "Evil Eye" Link Monster using monsters you control as material. When you do, you can also use "Evil Eye" Equip Spells you control as "Evil Eye" monsters. You can only use each effect of "Basiltrice, Familiar of the Evil Eye" once per turn.


                                                                                                                        N Rarity
                                                                                                                        1 cardCatoblepas, Familiar of the Evil Eye
                                                                                                                        N Rarity
                                                                                                                        1 cardCatoblepas, Familiar of the Evil Eye
                                                                                                                        Catoblepas, Familiar of the Evil Eye
                                                                                                                        DARK 3
                                                                                                                        Catoblepas, Familiar of the Evil Eye
                                                                                                                        • ATK:

                                                                                                                        • 600

                                                                                                                        • DEF:

                                                                                                                        • 1900


                                                                                                                        You can target 1 "Evil Eye" Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent's card effects. If you control an "Evil Eye" monster other than "Catoblepas, Familiar of the Evil Eye", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Catoblepas, Familiar of the Evil Eye" once per turn.


                                                                                                                        N Rarity
                                                                                                                        1 cardCrystal Beast Amethyst Cat
                                                                                                                        N Rarity
                                                                                                                        1 cardCrystal Beast Amethyst Cat
                                                                                                                        Crystal Beast Amethyst Cat
                                                                                                                        EARTH 3
                                                                                                                        Crystal Beast Amethyst Cat
                                                                                                                        • ATK:

                                                                                                                        • 1200

                                                                                                                        • DEF:

                                                                                                                        • 400


                                                                                                                        This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.


                                                                                                                        SR Rarity
                                                                                                                        1 cardDuamutef, Blessing of Horus
                                                                                                                        SR Rarity
                                                                                                                        1 cardDuamutef, Blessing of Horus
                                                                                                                        Duamutef, Blessing of Horus
                                                                                                                        WATER 8
                                                                                                                        Duamutef, Blessing of Horus
                                                                                                                        • ATK:

                                                                                                                        • 0

                                                                                                                        • DEF:

                                                                                                                        • 0


                                                                                                                        If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.


                                                                                                                        UR Rarity
                                                                                                                        1 cardHapi, Guidance of Horus
                                                                                                                        UR Rarity
                                                                                                                        1 cardHapi, Guidance of Horus
                                                                                                                        Hapi, Guidance of Horus
                                                                                                                        WIND 8
                                                                                                                        Hapi, Guidance of Horus
                                                                                                                        • ATK:

                                                                                                                        • 2400

                                                                                                                        • DEF:

                                                                                                                        • 1600


                                                                                                                        If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


                                                                                                                        UR Rarity
                                                                                                                        3 cardImsety, Glory of Horus
                                                                                                                        UR Rarity
                                                                                                                        3 cardImsety, Glory of Horus
                                                                                                                        Imsety, Glory of Horus
                                                                                                                        DARK 8
                                                                                                                        Imsety, Glory of Horus
                                                                                                                        • ATK:

                                                                                                                        • 3000

                                                                                                                        • DEF:

                                                                                                                        • 1800


                                                                                                                        If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


                                                                                                                        UR Rarity
                                                                                                                        2 cardMaxx "C"
                                                                                                                        UR Rarity
                                                                                                                        2 cardMaxx "C"
                                                                                                                        Maxx "C"
                                                                                                                        EARTH 2
                                                                                                                        Maxx "C"
                                                                                                                        • ATK:

                                                                                                                        • 500

                                                                                                                        • DEF:

                                                                                                                        • 200


                                                                                                                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                                        SR Rarity
                                                                                                                        1 cardQebehsenuef, Protection of Horus
                                                                                                                        SR Rarity
                                                                                                                        1 cardQebehsenuef, Protection of Horus
                                                                                                                        Qebehsenuef, Protection of Horus
                                                                                                                        EARTH 8
                                                                                                                        Qebehsenuef, Protection of Horus
                                                                                                                        • ATK:

                                                                                                                        • 2500

                                                                                                                        • DEF:

                                                                                                                        • 2000


                                                                                                                        If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Qebehsenuef, Protection of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can activate this effect; this turn, your opponent's monsters cannot target "Horus" monsters for attacks, also your opponent cannot target "Horus" monsters on the field with card effects. You can only use this effect of "Qebehsenuef, Protection of Horus" once per turn.


                                                                                                                        SR Rarity
                                                                                                                        3 cardSerziel, Watcher of the Evil Eye
                                                                                                                        SR Rarity
                                                                                                                        3 cardSerziel, Watcher of the Evil Eye
                                                                                                                        Serziel, Watcher of the Evil Eye
                                                                                                                        DARK 4
                                                                                                                        Serziel, Watcher of the Evil Eye
                                                                                                                        • ATK:

                                                                                                                        • 1600

                                                                                                                        • DEF:

                                                                                                                        • 1400


                                                                                                                        When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control.


                                                                                                                        UR Rarity
                                                                                                                        2 cardCalled by the Grave
                                                                                                                        UR Rarity
                                                                                                                        2 cardCalled by the Grave
                                                                                                                        Called by the Grave
                                                                                                                        Spell Quick
                                                                                                                        Called by the Grave

                                                                                                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                          Tag(s):

                                                                                                                          N Rarity
                                                                                                                          1 cardEvil Eye Awakening
                                                                                                                          N Rarity
                                                                                                                          1 cardEvil Eye Awakening
                                                                                                                          Evil Eye Awakening
                                                                                                                          Spell Normal
                                                                                                                          Evil Eye Awakening

                                                                                                                            Special Summon 1 "Evil Eye" monster from your hand or GY, or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 1 "Evil Eye" monster from your Deck instead. You can only activate 1 "Evil Eye Awakening" per turn.


                                                                                                                            N Rarity
                                                                                                                            1 cardEvil Eye Confrontation
                                                                                                                            N Rarity
                                                                                                                            1 cardEvil Eye Confrontation
                                                                                                                            Evil Eye Confrontation
                                                                                                                            Spell Quick
                                                                                                                            Evil Eye Confrontation

                                                                                                                              If you control an "Evil Eye" monster: Target 1 Spell/Trap your opponent controls; destroy it, and if you do, and "Evil Eye of Selene" is in your Spell & Trap Zone, banish that destroyed card. You can only activate 1 "Evil Eye Confrontation" per turn.


                                                                                                                              SR Rarity
                                                                                                                              3 cardEvil Eye Domain - Pareidolia
                                                                                                                              SR Rarity
                                                                                                                              3 cardEvil Eye Domain - Pareidolia
                                                                                                                              Evil Eye Domain - Pareidolia
                                                                                                                              Spell Field
                                                                                                                              Evil Eye Domain - Pareidolia

                                                                                                                                When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked, while "Evil Eye of Selene" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn.


                                                                                                                                SR Rarity
                                                                                                                                2 cardEvil Eye of Gorgoneio
                                                                                                                                SR Rarity
                                                                                                                                2 cardEvil Eye of Gorgoneio
                                                                                                                                Evil Eye of Gorgoneio
                                                                                                                                Spell Equip
                                                                                                                                Evil Eye of Gorgoneio

                                                                                                                                  Equip only to an "Evil Eye" monster. You can only activate 1 "Evil Eye of Gorgoneio" per turn. This card's name becomes "Evil Eye of Selene" while in the Spell & Trap Zone. While your LP are lower than your opponent's, the equipped monster gains ATK equal to the difference. You can banish this card from your GY and discard 1 "Evil Eye" card; add 1 "Evil Eye" Spell/Trap from your Deck to your hand, except "Evil Eye of Gorgoneio". You can only use this effect of "Evil Eye of Gorgoneio" once per turn.


                                                                                                                                  SR Rarity
                                                                                                                                  2 cardEvil Eye of Selene
                                                                                                                                  SR Rarity
                                                                                                                                  2 cardEvil Eye of Selene
                                                                                                                                  Evil Eye of Selene
                                                                                                                                  Spell Equip
                                                                                                                                  Evil Eye of Selene

                                                                                                                                    Equip only to an "Evil Eye" monster. It cannot be destroyed by battle or your opponent's card effects, also your opponent cannot target it with card effects. Each time you activate the equipped monster's effect, or you activate another "Evil Eye" Spell/Trap Card: The equipped monster gains 500 ATK, and if it does, you lose 500 LP. (This ATK gain remains even if this card leaves the field.) If this card is in your GY: You can pay 1000 LP, then banish 1 "Evil Eye" Spell/Trap from your GY, except "Evil Eye of Selene"; Set this card. You can only use this effect of "Evil Eye of Selene" once per turn.


                                                                                                                                    UR Rarity
                                                                                                                                    3 cardEvil Eyes Unleashed
                                                                                                                                    UR Rarity
                                                                                                                                    3 cardEvil Eyes Unleashed
                                                                                                                                    Evil Eyes Unleashed
                                                                                                                                    Spell Normal
                                                                                                                                    Evil Eyes Unleashed

                                                                                                                                      Send 1 "Evil Eye" monster and 1 "Evil Eye" Spell/Trap from your Deck to the GY; add 1 "Evil Eye" Equip Spell from your Deck to your hand, but for the rest of this turn, each time you activate a non-"Evil Eye" card or effect, you lose 500 LP. If you Link Summon an "Evil Eye" Link Monster: You can banish this card from your GY; equip 1 "Evil Eye" Equip Spell from your GY to 1 "Evil Eye" Link Monster you control. You can only use each effect of "Evil Eyes Unleashed" once per turn.


                                                                                                                                      SR Rarity
                                                                                                                                      1 cardFoolish Burial Goods
                                                                                                                                      SR Rarity
                                                                                                                                      1 cardFoolish Burial Goods
                                                                                                                                      Foolish Burial Goods
                                                                                                                                      Spell Normal
                                                                                                                                      Foolish Burial Goods

                                                                                                                                        Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                                                                                                                        UR Rarity
                                                                                                                                        3 cardForbidden Droplet
                                                                                                                                        UR Rarity
                                                                                                                                        3 cardForbidden Droplet
                                                                                                                                        Forbidden Droplet
                                                                                                                                        Spell Quick
                                                                                                                                        Forbidden Droplet

                                                                                                                                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                                                                          Tag(s):

                                                                                                                                          UR Rarity
                                                                                                                                          1 cardHarpie's Feather Duster
                                                                                                                                          UR Rarity
                                                                                                                                          1 cardHarpie's Feather Duster
                                                                                                                                          Harpie's Feather Duster
                                                                                                                                          Spell Normal
                                                                                                                                          Harpie's Feather Duster

                                                                                                                                            Destroy all Spell and Trap Cards your opponent controls.




                                                                                                                                            Tag(s):

                                                                                                                                            UR Rarity
                                                                                                                                            1 cardHeavy Storm
                                                                                                                                            UR Rarity
                                                                                                                                            1 cardHeavy Storm
                                                                                                                                            Heavy Storm
                                                                                                                                            Spell Normal
                                                                                                                                            Heavy Storm

                                                                                                                                              Destroy all Spell and Trap Cards on the field.


                                                                                                                                              UR Rarity
                                                                                                                                              2 cardKing's Sarcophagus
                                                                                                                                              UR Rarity
                                                                                                                                              2 cardKing's Sarcophagus
                                                                                                                                              King's Sarcophagus
                                                                                                                                              Spell Continuous
                                                                                                                                              King's Sarcophagus

                                                                                                                                                "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                                                                                                                                                SR Rarity
                                                                                                                                                1 cardPot of Desires
                                                                                                                                                SR Rarity
                                                                                                                                                1 cardPot of Desires
                                                                                                                                                Pot of Desires
                                                                                                                                                Spell Normal
                                                                                                                                                Pot of Desires

                                                                                                                                                  Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                                                                                                                  Tag(s):

                                                                                                                                                  R Rarity
                                                                                                                                                  1 cardSky Striker Maneuver - Afterburners!
                                                                                                                                                  R Rarity
                                                                                                                                                  1 cardSky Striker Maneuver - Afterburners!
                                                                                                                                                  Sky Striker Maneuver - Afterburners!
                                                                                                                                                  Spell Normal
                                                                                                                                                  Sky Striker Maneuver - Afterburners!

                                                                                                                                                    If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                                                                                                                                    SR Rarity
                                                                                                                                                    1 cardSky Striker Mecha - Hornet Drones
                                                                                                                                                    SR Rarity
                                                                                                                                                    1 cardSky Striker Mecha - Hornet Drones
                                                                                                                                                    Sky Striker Mecha - Hornet Drones
                                                                                                                                                    Spell Quick
                                                                                                                                                    Sky Striker Mecha - Hornet Drones

                                                                                                                                                      If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardSky Striker Mecha - Widow Anchor
                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardSky Striker Mecha - Widow Anchor
                                                                                                                                                      Sky Striker Mecha - Widow Anchor
                                                                                                                                                      Spell Quick
                                                                                                                                                      Sky Striker Mecha - Widow Anchor

                                                                                                                                                        If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                                                                                                                        UR Rarity
                                                                                                                                                        3 cardSky Striker Mobilize - Engage!
                                                                                                                                                        UR Rarity
                                                                                                                                                        3 cardSky Striker Mobilize - Engage!
                                                                                                                                                        Sky Striker Mobilize - Engage!
                                                                                                                                                        Spell Normal
                                                                                                                                                        Sky Striker Mobilize - Engage!

                                                                                                                                                          If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                                                                                                                          UR Rarity
                                                                                                                                                          3 cardSuper Polymerization
                                                                                                                                                          UR Rarity
                                                                                                                                                          3 cardSuper Polymerization
                                                                                                                                                          Super Polymerization
                                                                                                                                                          Spell Quick
                                                                                                                                                          Super Polymerization

                                                                                                                                                            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                                                                                                                            Tag(s):

                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardThat Grass Looks Greener
                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardThat Grass Looks Greener
                                                                                                                                                            That Grass Looks Greener
                                                                                                                                                            Spell Normal
                                                                                                                                                            That Grass Looks Greener

                                                                                                                                                              If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                                                                                                                              UR Rarity
                                                                                                                                                              2 cardTriple Tactics Talent
                                                                                                                                                              UR Rarity
                                                                                                                                                              2 cardTriple Tactics Talent
                                                                                                                                                              Triple Tactics Talent
                                                                                                                                                              Spell Normal
                                                                                                                                                              Triple Tactics Talent

                                                                                                                                                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                                                Tag(s):

                                                                                                                                                                UR Rarity
                                                                                                                                                                3 cardTriple Tactics Thrust
                                                                                                                                                                UR Rarity
                                                                                                                                                                3 cardTriple Tactics Thrust
                                                                                                                                                                Triple Tactics Thrust
                                                                                                                                                                Spell Normal
                                                                                                                                                                Triple Tactics Thrust

                                                                                                                                                                  If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  2 cardWalls of the Imperial Tomb
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  2 cardWalls of the Imperial Tomb
                                                                                                                                                                  Walls of the Imperial Tomb
                                                                                                                                                                  Spell Field
                                                                                                                                                                  Walls of the Imperial Tomb

                                                                                                                                                                    This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.


                                                                                                                                                                    R Rarity
                                                                                                                                                                    1 cardEvil Eye Retribution
                                                                                                                                                                    R Rarity
                                                                                                                                                                    1 cardEvil Eye Retribution
                                                                                                                                                                    Evil Eye Retribution
                                                                                                                                                                    Trap Counter
                                                                                                                                                                    Evil Eye Retribution

                                                                                                                                                                      When a Spell/Trap Card is activated, while you control an "Evil Eye" monster: Negate the activation, and if you do, destroy it. If "Evil Eye of Selene" is in your Spell & Trap Zone, this card's activation and effect cannot be negated. You can only activate 1 "Evil Eye Retribution" per turn.


                                                                                                                                                                      UR Rarity
                                                                                                                                                                      1 cardInfinite Impermanence
                                                                                                                                                                      UR Rarity
                                                                                                                                                                      1 cardInfinite Impermanence
                                                                                                                                                                      Infinite Impermanence
                                                                                                                                                                      Trap Normal
                                                                                                                                                                      Infinite Impermanence

                                                                                                                                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                                        SR Rarity
                                                                                                                                                                        2 cardRainbow Bridge of Salvation
                                                                                                                                                                        SR Rarity
                                                                                                                                                                        2 cardRainbow Bridge of Salvation
                                                                                                                                                                        Rainbow Bridge of Salvation
                                                                                                                                                                        Trap Normal
                                                                                                                                                                        Rainbow Bridge of Salvation

                                                                                                                                                                          If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 "Crystal Beast" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of "Rainbow Bridge of Salvation" once per Duel.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardGarura, Wings of Resonant Life
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardGarura, Wings of Resonant Life
                                                                                                                                                                          Garura, Wings of Resonant Life
                                                                                                                                                                          DARK 6
                                                                                                                                                                          Garura, Wings of Resonant Life
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1500

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 2400


                                                                                                                                                                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                                                                                                                          SR Rarity
                                                                                                                                                                          1 cardMudragon of the Swamp
                                                                                                                                                                          SR Rarity
                                                                                                                                                                          1 cardMudragon of the Swamp
                                                                                                                                                                          Mudragon of the Swamp
                                                                                                                                                                          WATER 4
                                                                                                                                                                          Mudragon of the Swamp
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1900

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 1600


                                                                                                                                                                          2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardGorgon, Empress of the Evil Eyed
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardGorgon, Empress of the Evil Eyed
                                                                                                                                                                          Gorgon, Empress of the Evil Eyed
                                                                                                                                                                          DARK
                                                                                                                                                                          Gorgon, Empress of the Evil Eyed
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1900

                                                                                                                                                                          • LINK-2

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Top

                                                                                                                                                                          Bottom


                                                                                                                                                                          2 monsters including an "Evil Eye" monster Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Gorgon, Empress of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardS:P Little Knight
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardS:P Little Knight
                                                                                                                                                                          S:P Little Knight
                                                                                                                                                                          DARK
                                                                                                                                                                          S:P Little Knight
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1600

                                                                                                                                                                          • LINK-2

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Left

                                                                                                                                                                          Right


                                                                                                                                                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardSky Striker Ace - Kagari
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardSky Striker Ace - Kagari
                                                                                                                                                                          Sky Striker Ace - Kagari
                                                                                                                                                                          FIRE
                                                                                                                                                                          Sky Striker Ace - Kagari
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1500

                                                                                                                                                                          • LINK-1

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Top-Left


                                                                                                                                                                          1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardZerrziel, Ruler of the Evil Eyed
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardZerrziel, Ruler of the Evil Eyed
                                                                                                                                                                          Zerrziel, Ruler of the Evil Eyed
                                                                                                                                                                          DARK
                                                                                                                                                                          Zerrziel, Ruler of the Evil Eyed
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 2600

                                                                                                                                                                          • LINK-3

                                                                                                                                                                          Link Arrow:

                                                                                                                                                                          Top

                                                                                                                                                                          Bottom-Left

                                                                                                                                                                          Bottom-Right


                                                                                                                                                                          2+ "Evil Eye" monsters If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Zerrziel, Ruler of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.


                                                                                                                                                                           Rarity
                                                                                                                                                                          1 cardD/D/D Stone King Darius
                                                                                                                                                                           Rarity
                                                                                                                                                                          1 cardD/D/D Stone King Darius
                                                                                                                                                                          D/D/D Stone King Darius
                                                                                                                                                                          EARTH
                                                                                                                                                                          D/D/D Stone King Darius
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1900

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 1000


                                                                                                                                                                          2 Level 3 Fiend-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardDingirsu, the Orcust of the Evening Star
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardDingirsu, the Orcust of the Evening Star
                                                                                                                                                                          Dingirsu, the Orcust of the Evening Star
                                                                                                                                                                          DARK
                                                                                                                                                                          Dingirsu, the Orcust of the Evening Star
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 2600

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 2100


                                                                                                                                                                          2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                          LIGHT
                                                                                                                                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 3000

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 3000


                                                                                                                                                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                                                                          Tag(s):

                                                                                                                                                                          R Rarity
                                                                                                                                                                          1 cardNumber 77: The Seven Sins
                                                                                                                                                                          R Rarity
                                                                                                                                                                          1 cardNumber 77: The Seven Sins
                                                                                                                                                                          Number 77: The Seven Sins
                                                                                                                                                                          DARK
                                                                                                                                                                          Number 77: The Seven Sins
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 4000

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 3000


                                                                                                                                                                          2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.


                                                                                                                                                                          N Rarity
                                                                                                                                                                          1 cardNumber 84: Pain Gainer
                                                                                                                                                                          N Rarity
                                                                                                                                                                          1 cardNumber 84: Pain Gainer
                                                                                                                                                                          Number 84: Pain Gainer
                                                                                                                                                                          DARK
                                                                                                                                                                          Number 84: Pain Gainer
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 0

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 0


                                                                                                                                                                          2 Level 11 monsters You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more Xyz Materials as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has Xyz Material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardNumber 90: Galaxy-Eyes Photon Lord
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardNumber 90: Galaxy-Eyes Photon Lord
                                                                                                                                                                          Number 90: Galaxy-Eyes Photon Lord
                                                                                                                                                                          LIGHT
                                                                                                                                                                          Number 90: Galaxy-Eyes Photon Lord
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 2500

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 3000


                                                                                                                                                                          2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                          Super Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                          DARK
                                                                                                                                                                          Super Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 2900

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 2900


                                                                                                                                                                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                                                                                                                          SR Rarity
                                                                                                                                                                          1 cardThe Phantom Knights of Break Sword
                                                                                                                                                                          SR Rarity
                                                                                                                                                                          1 cardThe Phantom Knights of Break Sword
                                                                                                                                                                          The Phantom Knights of Break Sword
                                                                                                                                                                          DARK
                                                                                                                                                                          The Phantom Knights of Break Sword
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 2000

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 1000


                                                                                                                                                                          2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardD/D/D Deviser King Deus Machinex
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          1 cardD/D/D Deviser King Deus Machinex
                                                                                                                                                                          D/D/D Deviser King Deus Machinex
                                                                                                                                                                          DARK10
                                                                                                                                                                          D/D/D Deviser King Deus Machinex
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 3000

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 3000


                                                                                                                                                                          [ Pendulum Effect ] While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn. [ Monster Effect ] 2 Level 10 Fiend monsters You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.


                                                                                                                                                                          7/Hạng 7

                                                                                                                                                                          corle1 (26351740)

                                                                                                                                                                          Need 30 UR

                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Mulcharmy Fuwalos3 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Relinquished Anima1 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          S:P Little Knight1 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Ash Blossom & Joyous Spring3 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Effect Veiler3 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Ghost Ogre & Snow Rabbit2 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Epurrely Noir1 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Expurrely Happiness1 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Expurrely Noir2 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Super Starslayer TY-PHON - Sky Crisis1 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          My Friend Purrely3 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Purrely Sleepy Memory3 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Triple Tactics Talent2 card
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          Infinite Impermanence3 card

                                                                                                                                                                          Main: 40 Extra: 15

                                                                                                                                                                          UR Rarity
                                                                                                                                                                          3 cardMulcharmy Fuwalos
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          3 cardMulcharmy Fuwalos
                                                                                                                                                                          Mulcharmy Fuwalos
                                                                                                                                                                          WIND 4
                                                                                                                                                                          Mulcharmy Fuwalos
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 100

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 600


                                                                                                                                                                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                                                                                                                                          R Rarity
                                                                                                                                                                          2 cardPurrely
                                                                                                                                                                          R Rarity
                                                                                                                                                                          2 cardPurrely
                                                                                                                                                                          Purrely
                                                                                                                                                                          LIGHT 1
                                                                                                                                                                          Purrely
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 100

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 100


                                                                                                                                                                          If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Purrely" Spell/Trap to your hand, also place the rest on the bottom of the Deck in any order. Once per turn: You can reveal 1 "Purrely" Quick-Play Spell in your hand, and if you do, Special Summon 1 Xyz Monster that mentions it from your Extra Deck, by using this face-up card you control as material, and if you do, attach the revealed card to the Summoned monster as additional material. (This is treated as an Xyz Summon.)


                                                                                                                                                                          R Rarity
                                                                                                                                                                          3 cardPurrelyly
                                                                                                                                                                          R Rarity
                                                                                                                                                                          3 cardPurrelyly
                                                                                                                                                                          Purrelyly
                                                                                                                                                                          DARK 1
                                                                                                                                                                          Purrelyly
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 100

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 100


                                                                                                                                                                          If this card is Normal or Special Summoned: You can add 1 "Purrely" card from your Deck to your hand, except a Quick-Play Spell. You can target 1 "Purrely" Quick-Play Spell in your GY; Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and if you do, attach that Spell to the Summoned monster. (This is treated as an Xyz Summon.) You can only use each effect of "Purrelyly" once per turn.


                                                                                                                                                                          N Rarity
                                                                                                                                                                          2 cardRetaliating "C"
                                                                                                                                                                          N Rarity
                                                                                                                                                                          2 cardRetaliating "C"
                                                                                                                                                                          Retaliating "C"
                                                                                                                                                                          EARTH 4
                                                                                                                                                                          Retaliating "C"
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 1400

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 1400


                                                                                                                                                                          During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          3 cardAsh Blossom & Joyous Spring
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          3 cardAsh Blossom & Joyous Spring
                                                                                                                                                                          Ash Blossom & Joyous Spring
                                                                                                                                                                          FIRE 3
                                                                                                                                                                          Ash Blossom & Joyous Spring
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 0

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 1800


                                                                                                                                                                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          3 cardEffect Veiler
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          3 cardEffect Veiler
                                                                                                                                                                          Effect Veiler
                                                                                                                                                                          LIGHT 1
                                                                                                                                                                          Effect Veiler
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 0

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 0


                                                                                                                                                                          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          2 cardGhost Ogre & Snow Rabbit
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          2 cardGhost Ogre & Snow Rabbit
                                                                                                                                                                          Ghost Ogre & Snow Rabbit
                                                                                                                                                                          LIGHT 3
                                                                                                                                                                          Ghost Ogre & Snow Rabbit
                                                                                                                                                                          • ATK:

                                                                                                                                                                          • 0

                                                                                                                                                                          • DEF:

                                                                                                                                                                          • 1800


                                                                                                                                                                          When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                                                                                                                                                          UR Rarity
                                                                                                                                                                          3 cardMy Friend Purrely
                                                                                                                                                                          UR Rarity
                                                                                                                                                                          3 cardMy Friend Purrely
                                                                                                                                                                          My Friend Purrely
                                                                                                                                                                          Spell Continuous
                                                                                                                                                                          My Friend Purrely

                                                                                                                                                                            You can pay 500 LP; reveal 3 "Purrely" cards from your Deck, except "My Friend Purrely", and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. If a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card, even during the Damage Step: You can add up to 3 "Purrely" Quick-Play Spells with different names from your GY to your hand. You can only use each effect of "My Friend Purrely" once per turn.


                                                                                                                                                                            R Rarity
                                                                                                                                                                            1 cardPurrely Delicious Memory
                                                                                                                                                                            R Rarity
                                                                                                                                                                            1 cardPurrely Delicious Memory
                                                                                                                                                                            Purrely Delicious Memory
                                                                                                                                                                            Spell Quick
                                                                                                                                                                            Purrely Delicious Memory

                                                                                                                                                                              Choose 1 monster on the field, and until the end of the next turn, it cannot be destroyed by battle. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Gains 300 ATK/DEF for each material attached to it.


                                                                                                                                                                              R Rarity
                                                                                                                                                                              3 cardPurrely Happy Memory
                                                                                                                                                                              R Rarity
                                                                                                                                                                              3 cardPurrely Happy Memory
                                                                                                                                                                              Purrely Happy Memory
                                                                                                                                                                              Spell Quick
                                                                                                                                                                              Purrely Happy Memory

                                                                                                                                                                                Choose 1 card on the field, and until the end of the next turn, the first time it would be destroyed by card effect, it is not destroyed. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● This card can attack monsters a number of times each Battle Phase, up to the number of "Purrely Happy Memory" attached to it +1.


                                                                                                                                                                                R Rarity
                                                                                                                                                                                3 cardPurrely Pretty Memory
                                                                                                                                                                                R Rarity
                                                                                                                                                                                3 cardPurrely Pretty Memory
                                                                                                                                                                                Purrely Pretty Memory
                                                                                                                                                                                Spell Quick
                                                                                                                                                                                Purrely Pretty Memory

                                                                                                                                                                                  Each player gains 1000 LP, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Once per turn: You can send 1 other card you control to the GY, then target 1 card your opponent controls; attach it to this card as material.


                                                                                                                                                                                  UR Rarity
                                                                                                                                                                                  3 cardPurrely Sleepy Memory
                                                                                                                                                                                  UR Rarity
                                                                                                                                                                                  3 cardPurrely Sleepy Memory
                                                                                                                                                                                  Purrely Sleepy Memory
                                                                                                                                                                                  Spell Quick
                                                                                                                                                                                  Purrely Sleepy Memory

                                                                                                                                                                                    The next battle or effect damage you take this turn will become 0. You can also immediately apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck. A "Purrely" Xyz Monster that has this card as material gains the following effect. ● Once per turn, during your opponent's Standby Phase: You can draw 1 card.


                                                                                                                                                                                    N Rarity
                                                                                                                                                                                    3 cardStray Purrely Street
                                                                                                                                                                                    N Rarity
                                                                                                                                                                                    3 cardStray Purrely Street
                                                                                                                                                                                    Stray Purrely Street
                                                                                                                                                                                    Spell Field
                                                                                                                                                                                    Stray Purrely Street

                                                                                                                                                                                      Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material.


                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      2 cardTriple Tactics Talent
                                                                                                                                                                                      UR Rarity
                                                                                                                                                                                      2 cardTriple Tactics Talent
                                                                                                                                                                                      Triple Tactics Talent
                                                                                                                                                                                      Spell Normal
                                                                                                                                                                                      Triple Tactics Talent

                                                                                                                                                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                                                                        Tag(s):

                                                                                                                                                                                        UR Rarity
                                                                                                                                                                                        3 cardInfinite Impermanence
                                                                                                                                                                                        UR Rarity
                                                                                                                                                                                        3 cardInfinite Impermanence
                                                                                                                                                                                        Infinite Impermanence
                                                                                                                                                                                        Trap Normal
                                                                                                                                                                                        Infinite Impermanence

                                                                                                                                                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                                                          R Rarity
                                                                                                                                                                                          1 cardPurrelyeap!?
                                                                                                                                                                                          R Rarity
                                                                                                                                                                                          1 cardPurrelyeap!?
                                                                                                                                                                                          Purrelyeap!?
                                                                                                                                                                                          Trap Normal
                                                                                                                                                                                          Purrelyeap!?

                                                                                                                                                                                            Target 1 "Purrely" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Purrely" Xyz Monster with a different Rank, by using that target as material, but return it to the Extra Deck during the End Phase of the next turn. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target up to 3 "Purrely" monsters in your GY; shuffle them into the Deck. You can only activate 1 "Purrelyeap!?" per turn.


                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardRelinquished Anima
                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardRelinquished Anima
                                                                                                                                                                                            Relinquished Anima
                                                                                                                                                                                            DARK
                                                                                                                                                                                            Relinquished Anima
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 0

                                                                                                                                                                                            • LINK-1

                                                                                                                                                                                            Link Arrow:

                                                                                                                                                                                            Top


                                                                                                                                                                                            1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardS:P Little Knight
                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardS:P Little Knight
                                                                                                                                                                                            S:P Little Knight
                                                                                                                                                                                            DARK
                                                                                                                                                                                            S:P Little Knight
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 1600

                                                                                                                                                                                            • LINK-2

                                                                                                                                                                                            Link Arrow:

                                                                                                                                                                                            Left

                                                                                                                                                                                            Right


                                                                                                                                                                                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                            LIGHT
                                                                                                                                                                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 3000

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 3000


                                                                                                                                                                                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                                                                                            Tag(s):

                                                                                                                                                                                            SR Rarity
                                                                                                                                                                                            1 cardDownerd Magician
                                                                                                                                                                                            SR Rarity
                                                                                                                                                                                            1 cardDownerd Magician
                                                                                                                                                                                            Downerd Magician
                                                                                                                                                                                            DARK
                                                                                                                                                                                            Downerd Magician
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 2100

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 200


                                                                                                                                                                                            2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                                                                                                                                                                            SR Rarity
                                                                                                                                                                                            2 cardEpurrely Beauty
                                                                                                                                                                                            SR Rarity
                                                                                                                                                                                            2 cardEpurrely Beauty
                                                                                                                                                                                            Epurrely Beauty
                                                                                                                                                                                            WATER
                                                                                                                                                                                            Epurrely Beauty
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 1600

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1100


                                                                                                                                                                                            2 Level 2 monsters Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has "Purrely Pretty Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls.


                                                                                                                                                                                            SR Rarity
                                                                                                                                                                                            2 cardEpurrely Happiness
                                                                                                                                                                                            SR Rarity
                                                                                                                                                                                            2 cardEpurrely Happiness
                                                                                                                                                                                            Epurrely Happiness
                                                                                                                                                                                            LIGHT
                                                                                                                                                                                            Epurrely Happiness
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 2000

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 100


                                                                                                                                                                                            2 Level 2 monsters At the end of the Damage Step, if this card battled: You can add 1 "Purrely" card from your Deck to your hand, also, if this card has "Purrely Happy Memory" as material, you can halve the ATK of 1 face-up monster on the field. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can return 1 Spell/Trap your opponent controls to the hand.


                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardEpurrely Noir
                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardEpurrely Noir
                                                                                                                                                                                            Epurrely Noir
                                                                                                                                                                                            DARK
                                                                                                                                                                                            Epurrely Noir
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 1000

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 2000


                                                                                                                                                                                            2 Level 2 monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls, or up to 2 if this card has "Purrely Sleepy Memory" as material; return that card(s) to the hand. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can Set 1 "Purrely" Trap directly from your Deck.


                                                                                                                                                                                            SR Rarity
                                                                                                                                                                                            1 cardEpurrely Plump
                                                                                                                                                                                            SR Rarity
                                                                                                                                                                                            1 cardEpurrely Plump
                                                                                                                                                                                            Epurrely Plump
                                                                                                                                                                                            EARTH
                                                                                                                                                                                            Epurrely Plump
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 200

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 2100


                                                                                                                                                                                            2 Level 2 monsters Once per turn: You can target up to 2 Spells/Traps in the GYs; attach them to this card as material. This is a Quick Effect if this card has "Purrely Delicious Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can banish 1 monster on the field until the End Phase.


                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardExpurrely Happiness
                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardExpurrely Happiness
                                                                                                                                                                                            Expurrely Happiness
                                                                                                                                                                                            LIGHT
                                                                                                                                                                                            Expurrely Happiness
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 2500

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 1100


                                                                                                                                                                                            2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) During your Main Phase: You can detach 1 material from this card, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Your opponent cannot activate cards or effects in response to this effect's activation if this card has a Level 1 "Purrely" monster as material. When an attack is declared involving this card that has 5 or more materials: Inflict 1500 damage to your opponent.


                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            2 cardExpurrely Noir
                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            2 cardExpurrely Noir
                                                                                                                                                                                            Expurrely Noir
                                                                                                                                                                                            DARK
                                                                                                                                                                                            Expurrely Noir
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 1100

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 2800


                                                                                                                                                                                            2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) This card is unaffected by your opponent's activated effects while it has 5 or more materials. You can detach 2 materials from this card, then target 1 card your opponent controls or in their GY; place it on the bottom of the Deck. This is a Quick Effect if this card has a Level 1 "Purrely" monster as material.


                                                                                                                                                                                            SR Rarity
                                                                                                                                                                                            1 cardLyrilusc - Assembled Nightingale
                                                                                                                                                                                            SR Rarity
                                                                                                                                                                                            1 cardLyrilusc - Assembled Nightingale
                                                                                                                                                                                            Lyrilusc - Assembled Nightingale
                                                                                                                                                                                            WIND
                                                                                                                                                                                            Lyrilusc - Assembled Nightingale
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 0

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 0


                                                                                                                                                                                            2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                            UR Rarity
                                                                                                                                                                                            1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                            Super Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                            DARK
                                                                                                                                                                                            Super Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                            • ATK:

                                                                                                                                                                                            • 2900

                                                                                                                                                                                            • DEF:

                                                                                                                                                                                            • 2900


                                                                                                                                                                                            2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



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